Course summary
- 17 lessons (2h 54m)
- 19 downloads (12 files)
- 15 exercises
- Course final project
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U1: Introduction
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U2: Pyxel Edit: animation preparation
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U3: Animation of a pixel art character and its surroundings
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Waiting animation: what it is and its function in video games 1
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Waiting animation: what it is and its function in video games 2
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Waiting animation: what it is and its function in video games 3
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Walk cycle animation: what it is and its function in video games 1
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Walk cycle animation: what it is and its function in video games 2
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Walk cycle animation: what it is and its function in video games 3
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Attack animation: what it is and its function in video games 1
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Attack animation: what it is and its function in video games 2
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Attack animation: what it is and its function in video games 3
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Animation of the environment: what it is and its function in video games
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U4: Export
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Final project
Recent projects

Daniel Benítez
A course by Daniel Benítez
Teacher
Plus
Art Director
Daniel Benítez is an art director specialized in video games and pixel art, a technique that he has been evolving since beginning his career in the world of video games. He is the co-founder of Fourattic, an independent video game studio, and Mucho Pixels, a pixel art products and entertainment brand for video games.
Throughout his career, he has worked on creating games like Crossing Souls and Starr Mazer. He currently develops video games for companies like Gamee and Cartoon Network.
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- 17,614 students
- 17 lessons (2h 54m)
- 19 additional resources (12 files)
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- Audio: Spanish, English
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- Level: Beginner
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