Introduction to Texture Creation with Substance Designer
Course final project
A course by Angel Fernandes , Environment Artist
About the final project for: Introduction to Texture Creation with Substance Designer
Introduction to creating textures with Substance Designer
“If you are reading this it means that you got to the end congratulations! Now let's do a little review of everything you learned along this journey. I hope that this course has inspired you in some way and have infected you with that crazy desire to create new textures. But beware, this does not end here. Now it's your turn to show us the result of your final project, when you have it ready, share it in the forum. All the content that you were incorporating throughout the lessons will be useful for the next materials you decide to do, if so, do not forget to upload them to the forum as well. Thank you very much for taking the course! A hug and see you in the Forum. ”
Partial transcription of the video
“Final project We reach the end. Thank you for choosing the course of textures and materials creation with Substance Designer. I introduced myself first and I told you about my influences. Then we saw what Substance Designer is about, then we talk about the different workflows of PBR work, Then we saw user interface options and tools, and we saw how a nodal system works and some of the main nodes. Then we started to create our rocky material and the first thing was to make a "breakdown" with the references. We enter Substance Designer, we create the first project and we start with patterns a...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Texture Creation with Substance Designer
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Category
3D & Animation -
Software
Adobe Photoshop, Substance Designer -
Areas
3D, 3D Modeling, Video Games

Angel Fernandes
A course by Angel Fernandes
Angel Fernandes is passionate about 3D graphics, the world of video games, and cinema. He has been working in the video-game industry for four years and currently holds the position of Environment Artist at NGD Studios as part of the team responsible for creating AAA scenarios.
He also has a career as a teacher both online and onsite, and his mission is clear: to tell stories through procedural materials and environments.
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- 31 lessons (6h 11m)
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- Level: Beginner
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