Designing with Python: Programming for a Visual Context
Workbench and the Thonny IDE with the py5mode plugin
A course by Alexandre B A Villares , Visual Artist
Joined January 2022
About the video: Workbench and the Thonny IDE with the py5mode plugin
Overview
“Here, you will learn about the Thonny IDE work environment, with the py5mode plug-in, and a little more about Python.”
In this video lesson Alexandre B A Villares addresses the topic: Workbench and the Thonny IDE with the py5mode plugin, which is part of the Domestika online course: Designing with Python: Programming for a Visual Context. Unleash your creative potential. Learn the power of python programming and processing..
Partial transcription of the video
“In this class. we will explore the work environment and utilize a code editor named Tony for all our coding tasks throughout the course. The initiative began at an Estonian university. It's excellent for beginners in programming. especially when learning alongside their parents. Let's review the instructions on how to proceed. Learn how to set up this environment and understand what you need to execute your code effectively. Moreover. a crucial aspect of Python is the indentation of code lines. which is essential for its syntax and Tony IDE is the code editor and integrated development envi...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Designing with Python: Programming for a Visual Context
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Category
Web & App Design -
Areas
Digital Design, Motion Graphics, Multimedia

Alexandre B A Villares
A course by Alexandre B A Villares
As an artist, Alexandre delves into the fascinating realm of creative programming, exploring the creation of unique works of art through the use of code. Through this fusion of art and technology, he generated posters and designs that found their way into magazines and exhibitions, highlighting his ability to merge modernist avant-gardes with geometric and abstract themes.
As an educator, Alexandre shares his knowledge and passion with others, actively dedicating himself to teaching programming to artists and designers. Its objective is to demonstrate how programming can be not only useful, but also expressive and poetic within the visual arts.
Inspired by the pioneers of computer art and contemporary artists who explore programming as an artistic medium, Alexandre immerses himself in a world of experimentation and constant creativity.
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