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Advanced Techniques for Rigging and Deformation. 3D, and Animation course by joseantoniomartinmartin

Advanced Techniques for Rigging and Deformation

A course by joseantoniomartinmartin

Learn to dominate the squash and stretch technique along with animation dynamics

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Rigging and Deformation of a Character. 3D, and Animation course by joseantoniomartinmartin

Rigging and Deformation of a Character

A course by joseantoniomartinmartin

Discover how to bring your animated characters to life

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Introduction to Rigging for Animation. 3D, and Animation course by joseantoniomartinmartin

Introduction to Rigging for Animation

A course by joseantoniomartinmartin

Learn to create the basic controls of a human character

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Introduction to the Creation of Characters and 3D Modelling with Maya. 3D, and Animation course by Cecilia Meade

Introduction to the Creation of Characters and 3D Modelling with Maya

A course by Cecilia Meade

Learn to bring your characters from paper to a new dimension

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Pixel Art Character Animation for Video Games. 3D, and Animation course by Daniel Benítez

Pixel Art Character Animation for Video Games

A course by Daniel Benítez

Bring your characters to life frame by frame in Pyxel Edit

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Advanced RPG Game Design with Unity. 3D, and Animation course by Juan Diego Vázquez Moreno

Advanced RPG Game Design with Unity

A course by Juan Diego Vázquez Moreno

Learn expert level concepts and practices to create a 2D video game with Unity, from the initial idea to its final publication

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Introduction to Unity for 2D Video Games. 3D, and Animation course by Juan Diego Vázquez Moreno
Domestika Basics · 8 courses

Introduction to Unity for 2D Video Games

A course by Juan Diego Vázquez Moreno

Learn how to design your own 2D video game from scratch like an expert

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2D Animation with Photoshop: Draw, Camera, Action!. 3D, and Animation course by Numecaniq

2D Animation with Photoshop: Draw, Camera, Action!

A course by Numecaniq

Learn to master camera framing and movement to take your animations to the next level

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Design, Development, and Launch of a Website. Web, and App Design course by Javier Usobiaga Ferrer

Design, Development, and Launch of a Website

A course by Javier Usobiaga Ferrer

Learn the complete process behind creating and publishing a website using HTML, CSS, and JavaScript

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SVG Vectorial Graphics: Illustrate and Animate with Code. Web, and App Design course by Javier Usobiaga Ferrer

SVG Vectorial Graphics: Illustrate and Animate with Code

A course by Javier Usobiaga Ferrer

Learn to create vector illustrations for your website, from basic lines to interactive animations

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Introduction to Responsive Web Development with HTML and CSS. Web, and App Design course by Javier Usobiaga Ferrer

Introduction to Responsive Web Development with HTML and CSS

A course by Javier Usobiaga Ferrer

Learn the basics of front-end web development

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App Design: Prototyping for Beginners. Web, and App Design course by Filippos Protogeridis

App Design: Prototyping for Beginners

A course by Filippos Protogeridis

Learn how to use Figma, a leading design software, to make a functional app mock-up from scratch

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Design of Miniature CGI Sets. 3D, Animation, Architecture, and Spaces course by Javier Leon

Design of Miniature CGI Sets

A course by Javier Leon

Learn to model, texture and render scenes for cinema and advertising

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VR Design and Modeling with Quill. 3D, and Animation course by Federico Moreno Breser

VR Design and Modeling with Quill

A course by Federico Moreno Breser

Transform the way you work in 3D by creating characters and scenes with the power of virtual reality

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VR Animation with Quill. 3D, and Animation course by Federico Moreno Breser

VR Animation with Quill

A course by Federico Moreno Breser

Breathe life into your characters and scenes creating a short film within the virtual reality universe

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3D Lettering: Modelling and Texturising with Cinema 4D. 3D, and Animation course by Zigor Samaniego

3D Lettering: Modelling and Texturising with Cinema 4D

A course by Zigor Samaniego

Bring your letters to life from the initial sketch to the final render

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