Introduction to Narrative Design for Video Games
Writing your interactive fiction
A course by Víctor Ojuel , Narrative Designer and Video Game Writer
Joined May 2019
About the video: Writing your interactive fiction
Overview
“At this point, I will guide you through the writing of your interactive fiction, while I am writing one myself. I will explain some of the decisions I am making while I write it, so you can see what factors I have in mind when creating a narrative that often forks. We will move to a quick camera and comment on some of my conclusions at the end Don't worry if your interactive fiction looks like mine or not; You can choose the theme and the characters that you like the most and deviate from the structure I present. It is not about imitating it, but about understanding the process. ”
In this video lesson Víctor Ojuel addresses the topic: Writing your interactive fiction, which is part of the Domestika online course: Introduction to Narrative Design for Video Games. Learn to tell interactive stories and get started in the world of video games.
Partial transcription of the video
“Writing Your Own Piece of Interactive Fiction So now that we're familiar with the theory, let's start writing our own interactive fiction piece. I'll walk you through each decision I'll be making. I'll explain why I'm giving the player that choice out of all the different options each step of the way. Just like we did with the film script, at the end of this lesson, the practical exercise will consist in making our own Twine. And like we said at the time, I'd recommend, if you agree, that instead of leaving it for the end, you do it with me as I walk you through everything. You can pause th...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Narrative Design for Video Games
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Category
3D & Animation -
Areas
Game Design, Script, Video Games

Víctor Ojuel
A course by Víctor Ojuel
Víctor Ojuel has been working for years in what is perhaps the smallest niche within the multimillion-dollar video game industry: script writing and narrative design. His job is to tell stories, but in a different way than in all other kinds of media due to the interactive nature of video games.
With a huge list of projects divided between Steam and other distribution platforms, Victor is one of the most prolific video game writers in the world. Temtem, Mighty Poligon, Wildermyth, and DimensionDrive are some of the standout games on which he has collaborated.
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