Introduction to Narrative Design for Video Games
Basic Narrative: The Journey of the Hero
A course by Víctor Ojuel , Narrative Designer and Video Game Writer
Joined May 2019
About the video: Basic Narrative: The Journey of the Hero
Overview
“A good point to start talking about general narrative is the famous Journey of the Hero. Although this theory was developed by Campbell, it is Vogler's manual that has most influenced the narrative of video games. ”
In this video lesson Víctor Ojuel addresses the topic: Basic Narrative: The Journey of the Hero, which is part of the Domestika online course: Introduction to Narrative Design for Video Games. Learn to tell interactive stories and get started in the world of video games.
Partial transcription of the video
“The Hero's Journey Naturally, storytelling is an incredibly broad field. Even video games, storytelling is still a really broad field. We want to start at a productive point here, so I'll start by going over the hero's journey, a narrative theory first formulated by Campbell, an academic, in the 1950s, but first used in film, and later in video games to great success. This is a theory you'll want to know even if we're not planning on following it blindly because we'll modify it at will depending on the client or the game we're developing. Or we can even subvert it to do something completely...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Narrative Design for Video Games
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Category
3D & Animation -
Areas
Game Design, Script, Video Games

Víctor Ojuel
A course by Víctor Ojuel
Víctor Ojuel has been working for years in what is perhaps the smallest niche within the multimillion-dollar video game industry: script writing and narrative design. His job is to tell stories, but in a different way than in all other kinds of media due to the interactive nature of video games.
With a huge list of projects divided between Steam and other distribution platforms, Victor is one of the most prolific video game writers in the world. Temtem, Mighty Poligon, Wildermyth, and DimensionDrive are some of the standout games on which he has collaborated.
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