Rendering Photorealistic 3D Scenes in Blender
Compositing in Blender and Render Settings
A course by James Tralie , Producer and Animator
About the video: Compositing in Blender and Render Settings
Overview
“Here I will go through render settings in Blender. You will learn how to view Blender's compositor and set up a viewer node to preview the final scene. I will also show you how to add nodes to stylize your result, including glare effects and chromatic aberration to simulate real camera effects. ”
In this video lesson James Tralie addresses the topic: Compositing in Blender and Render Settings, which is part of the Domestika online course: Rendering Photorealistic 3D Scenes in Blender. Learn to create engaging 3D environments using creative lighting, modeling, and texturing techniques that turn your observations into eye-catching imaginary worlds.
Partial transcription of the video
“ Compositing in Blender and Render Settings In this lesson, we'll set up the final compositing and render settings for your final project. It seems a bit complex at first, but I'll walk you through the important settings you need as you get your project ready to render. Let's get going. We're now in my all-time favorite part of any render, which is refining the lighting design of our scene. This is something I spend easily the most amount of time on. It's tweaking things and making sure stuff looks nice. I do so much work to make this all come together. We did the initial lighting design t...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Rendering Photorealistic 3D Scenes in Blender
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Category
3D & Animation, Architecture & Spaces -
Software
Blender -
Areas
3D, 3D Design, 3D Modeling, ArchVIZ, Digital Architecture

James Tralie
A course by James Tralie
James Tralie is a producer and animator at NASA Goddard Space Flight Center, who specializes in creating animations and visualizations that explain complex scientific topics in engaging ways. He has always had an interest in film and animation, and first started creating videos with his flip video camera and LEGO sets in middle school. James went on to study geosciences at Princeton while working on documentary productions as well as for commercial clients. After graduating, he began his career at NASA.
Alongside his work on planetary science missions, James creates commercials, album cover artwork, concert visuals, and more for clients in the film, TV, music, and advertising industries. His clients include Nissan, Facebook, NVIDIA, Apple, Zara, and Marriott. He also shares his expertise with 145K followers on Instagram.
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