Best seller

Rendering Photorealistic 3D Scenes in Blender

Blocking Out the Scene and Setting Up the Lighting 1

A course by James Tralie , Producer and Animator

Producer and Animator. Washington, United States.
Joined November 2021
Best seller
99% positive reviews (150)
9,196 students
Audio: English
English · Spanish · Portuguese · German · French · Italian · Polish · Dutch

About the video: Blocking Out the Scene and Setting Up the Lighting 1

Overview

“In this lesson, I will set up the camera viewpoint and guidelines, so I know where I need to place objects in the scene. Then, I will block out the main elements of my scene in 3D to fill the foreground and midground. Next, I will teach simple sculpting techniques to add displacement and imperfections to the surface. I will keep a keen eye on composition and my reference mood board during this process. ”

In this video lesson James Tralie addresses the topic: Blocking Out the Scene and Setting Up the Lighting 1, which is part of the Domestika online course: Rendering Photorealistic 3D Scenes in Blender. Learn to create engaging 3D environments using creative lighting, modeling, and texturing techniques that turn your observations into eye-catching imaginary worlds.

Partial transcription of the video

“ Blocking Out the Scene and Setting Up the Lighting In this lesson, I'll get my project blocked out in 3D with Blender and start setting up some initial lighting. We'll tweak these parameters a lot later but it's good to set an initial base as we get started. Let's get going. We'll be blocking out our scene here. For this part, I want you to focus on macro details. I won't get too nitty-gritty yet. We want to block out the basic composition, referencing frequently the mood board we put together in PureRef, keeping a close eye on specifically elements we want in our scene like the building ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Rendering Photorealistic 3D Scenes in Blender

  • Level: Beginner
  • 99% positive reviews (150)
  • 9196 students
  • 4 units
  • 16 lessons (3h 2m)
  • 4 downloads
  • Category

    3D & Animation, Architecture & Spaces
  • Software

    Blender
  • Areas

    3D, 3D Design, 3D Modeling, ArchVIZ, Digital Architecture

James Tralie

James Tralie
A course by James Tralie

Teacher Plus
Producer and Animator

James Tralie is a producer and animator at NASA Goddard Space Flight Center, who specializes in creating animations and visualizations that explain complex scientific topics in engaging ways. He has always had an interest in film and animation, and first started creating videos with his flip video camera and LEGO sets in middle school. James went on to study geosciences at Princeton while working on documentary productions as well as for commercial clients. After graduating, he began his career at NASA.

Alongside his work on planetary science missions, James creates commercials, album cover artwork, concert visuals, and more for clients in the film, TV, music, and advertising industries. His clients include Nissan, Facebook, NVIDIA, Apple, Zara, and Marriott. He also shares his expertise with 145K followers on Instagram.


  • 99% positive reviews (150)
  • 9,196 students
  • 16 lessons (3h 2m)
  • 21 additional resources (4 files)
  • Online and at your own pace
  • Available on the app
  • Audio: English
  • English · Spanish · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Areas
Rendering Photorealistic 3D Scenes in Blender. 3D, Animation, Architecture, and Spaces course by James Tralie Best seller

Rendering Photorealistic 3D Scenes in Blender

A course by James Tralie
Producer and Animator. Washington, United States.
Joined November 2021
  • 99% positive reviews (150)
  • 9,196 students