Rendering Photorealistic 3D Scenes in Blender
Blocking Out the Scene and Setting Up the Lighting 2
A course by James Tralie , Producer and Animator
About the video: Blocking Out the Scene and Setting Up the Lighting 2
Overview
“In the second part of this lesson, I will consider how light is going to influence my scene. I will teach you how to set up simple lighting using an HDRI and a sun lamp to know where light and shadows will intersect with your 3D geometry. This will help you further explore your scene composition and how the viewer's eye will move through the frame. ”
In this video lesson James Tralie addresses the topic: Blocking Out the Scene and Setting Up the Lighting 2, which is part of the Domestika online course: Rendering Photorealistic 3D Scenes in Blender. Learn to create engaging 3D environments using creative lighting, modeling, and texturing techniques that turn your observations into eye-catching imaginary worlds.
Partial transcription of the video
“And so we've got this going on here. This is looking pretty great. I'm going to add in a staircase now using that Archipack add-on. So if I go to create, Archipack. stairs and I'm going to want a U staircase here. So this adds into my scene. I hit G to move it over and then let's just scale this up quite a bit. So it's kind of fitting in our scene bit better. If we go back down to the Archipack tab here, I can turn off the panels on it. And we can make some adjustments to its width and height so that it's matching our scene a bit better here. I want this leading up to the top deck there. I'...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Rendering Photorealistic 3D Scenes in Blender
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Category
3D & Animation, Architecture & Spaces -
Software
Blender -
Areas
3D, 3D Design, 3D Modeling, ArchVIZ, Digital Architecture

James Tralie
A course by James Tralie
James Tralie is a producer and animator at NASA Goddard Space Flight Center, who specializes in creating animations and visualizations that explain complex scientific topics in engaging ways. He has always had an interest in film and animation, and first started creating videos with his flip video camera and LEGO sets in middle school. James went on to study geosciences at Princeton while working on documentary productions as well as for commercial clients. After graduating, he began his career at NASA.
Alongside his work on planetary science missions, James creates commercials, album cover artwork, concert visuals, and more for clients in the film, TV, music, and advertising industries. His clients include Nissan, Facebook, NVIDIA, Apple, Zara, and Marriott. He also shares his expertise with 145K followers on Instagram.
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