Rendering Photorealistic 3D Scenes in Blender
Sketching: Mapping Out the Project
A course by James Tralie , Producer and Animator
About the video: Sketching: Mapping Out the Project
Overview
“Now I'll introduce the course project and talk about how to initially sketch out your ideas, either with pen and paper or on the computer. This stage will give you a rough idea of the direction you would like to take for the project. ”
In this video lesson James Tralie addresses the topic: Sketching: Mapping Out the Project, which is part of the Domestika online course: Rendering Photorealistic 3D Scenes in Blender. Learn to create engaging 3D environments using creative lighting, modeling, and texturing techniques that turn your observations into eye-catching imaginary worlds.
Partial transcription of the video
“In this lesson, I'll walk you through how I sketch out my final scene for this project. And so for, Any sketching. I'm not the best artist with a pen and paper here. but I'd just like to give myself an idea of the key elements of the scene. I'll typically kind of partition out my scene using the rule of thirds here. So I know generally what's going to be the foreground, the mid ground, and the background of my scene. And so as I'm sketching things in, I'm keeping that compositional design in mind as I'm going through. So for this one, you see in the foreground, I want to have some kind of w...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Rendering Photorealistic 3D Scenes in Blender
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Category
3D & Animation, Architecture & Spaces -
Software
Blender -
Areas
3D, 3D Design, 3D Modeling, ArchVIZ, Digital Architecture

James Tralie
A course by James Tralie
James Tralie is a producer and animator at NASA Goddard Space Flight Center, who specializes in creating animations and visualizations that explain complex scientific topics in engaging ways. He has always had an interest in film and animation, and first started creating videos with his flip video camera and LEGO sets in middle school. James went on to study geosciences at Princeton while working on documentary productions as well as for commercial clients. After graduating, he began his career at NASA.
Alongside his work on planetary science missions, James creates commercials, album cover artwork, concert visuals, and more for clients in the film, TV, music, and advertising industries. His clients include Nissan, Facebook, NVIDIA, Apple, Zara, and Marriott. He also shares his expertise with 145K followers on Instagram.
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