Best seller

Rendering Photorealistic 3D Scenes in Blender

Modeling Details and Refining the Scene 2

A course by James Tralie , Producer and Animator

Producer and Animator. Washington, United States.
Joined November 2021
Best seller
99% positive reviews (149)
9,139 students
Audio: English
English · Spanish · Portuguese · German · French · Italian · Polish · Dutch

About the video: Modeling Details and Refining the Scene 2

Overview

“Now that I have applied textures to the sand in my scene, I will continue exploring advanced texturing techniques to add more details. I will also work on the texture of the background to add realism. ”

In this video lesson James Tralie addresses the topic: Modeling Details and Refining the Scene 2, which is part of the Domestika online course: Rendering Photorealistic 3D Scenes in Blender. Learn to create engaging 3D environments using creative lighting, modeling, and texturing techniques that turn your observations into eye-catching imaginary worlds.

Partial transcription of the video

“ Modeling Details and Refining the Scene What I can do now... I'll turn this off so our Viewport isn't lagging much when doing this. I'll adjust some stuff with the banister as well. With this Handrail Top selected, now that it's looking good, I can convert this over to a Mesh, and UV unwrap this and give that the same plaster texture as our building too. Let's give that Plaster 001 and scale it up as well. That's looking great. I want to have this in a glass material around there. In BlenderKit, there is actually a nice architectural glass material that I like to use, so I'll be using thi...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Rendering Photorealistic 3D Scenes in Blender

  • Level: Beginner
  • 99% positive reviews (149)
  • 9139 students
  • 4 units
  • 16 lessons (3h 2m)
  • 4 downloads
  • Category

    3D & Animation, Architecture & Spaces
  • Software

    Blender
  • Areas

    3D, 3D Design, 3D Modeling, ArchVIZ, Digital Architecture

James Tralie

James Tralie
A course by James Tralie

Teacher Plus
Producer and Animator

James Tralie is a producer and animator at NASA Goddard Space Flight Center, who specializes in creating animations and visualizations that explain complex scientific topics in engaging ways. He has always had an interest in film and animation, and first started creating videos with his flip video camera and LEGO sets in middle school. James went on to study geosciences at Princeton while working on documentary productions as well as for commercial clients. After graduating, he began his career at NASA.

Alongside his work on planetary science missions, James creates commercials, album cover artwork, concert visuals, and more for clients in the film, TV, music, and advertising industries. His clients include Nissan, Facebook, NVIDIA, Apple, Zara, and Marriott. He also shares his expertise with 145K followers on Instagram.


  • 99% positive reviews (149)
  • 9,139 students
  • 16 lessons (3h 2m)
  • 21 additional resources (4 files)
  • Online and at your own pace
  • Available on the app
  • Audio: English
  • English · Spanish · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Areas
Rendering Photorealistic 3D Scenes in Blender. 3D, Animation, Architecture, and Spaces course by James Tralie Best seller

Rendering Photorealistic 3D Scenes in Blender

A course by James Tralie
Producer and Animator. Washington, United States.
Joined November 2021
  • 99% positive reviews (149)
  • 9,139 students