Motion Design with Unreal Engine 5
Insert the Objects into the Scene
A course by Giorgio Macellari , Motion Designer and Creative Director
About the video: Insert the Objects into the Scene
Overview
“In this lesson I will show you how to set volumes and insert objects into the scene.”
In this video lesson Giorgio Macellari addresses the topic: Insert the Objects into the Scene, which is part of the Domestika online course: Motion Design with Unreal Engine 5. Explore the potential of Unreal Engine 5 and learn how to use the software for logo animation.
Partial transcription of the video
“Insert the objects into the scene The time has come to start putting our objects on stage and give life to our project. Let's begin. Now we are going to create our level and we will insert the objects we have modeled inside: the ones we are going to recover from the Starter Content we installed. Let's create a new level. Right click in the Content Browser, I recommend in the right folder, Level, let's assign a name to the layer. We haven't entered the level yet, because we have to double-click. It asks us to save the current level. In this way, as we saw a few lessons ago, let's create a co...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Motion Design with Unreal Engine 5
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Category
3D & Animation -
Software
Unreal Engine -
Areas
3D, 3D Animation, 3D Design, Animation, Motion Graphics

Giorgio Macellari
A course by Giorgio Macellari
Giorgio Macellari is a motion designer and art director specialized in animation, a skill he taught himself through years of practice. As a life-long enthusiast of animation, video games, and storytelling, Giorgio is always learning, experimenting, and trying new things.
Throughout his career, he has worked with major Italian TV networks like MTV and All Music, and directed Dreadful Bond, a video game and short film created in collaboration with Dario Argento. He currently manages teams working on projects for TV, film, and video games.
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