Motion Design with Unreal Engine 5
Sources of Inspiration
A course by Giorgio Macellari , Motion Designer and Creative Director
About the video: Sources of Inspiration
Overview
“Now I will show you some works and artists that I admire and that inspired me during my career as a graphic animator. I will explain how they influenced my style and my vision of animation.”
In this video lesson Giorgio Macellari addresses the topic: Sources of Inspiration, which is part of the Domestika online course: Motion Design with Unreal Engine 5. Explore the potential of Unreal Engine 5 and learn how to use the software for logo animation.
Partial transcription of the video
“In today's lesson. i'll discuss what inspired and motivated me to pursue this career path and journey. Undoubtedly. the author who has profoundly influenced me. molded my taste. and ignited my curiosity about the narratives beyond those tales and the art of storytelling in such a manner is Miyazaki. Certainly. miyazaki ignited my passion for storytelling. particularly in the ways narratives can and expressed through the medium of animation. capturing emotions and imagination vividly. Even if my career has perhaps been a little different and distant from classical animation. this inspiration...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Motion Design with Unreal Engine 5
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Category
3D & Animation -
Software
Unreal Engine -
Areas
3D, 3D Animation, 3D Design, Animation, Motion Graphics

Giorgio Macellari
A course by Giorgio Macellari
Giorgio Macellari is a motion designer and art director specialized in animation, a skill he taught himself through years of practice. As a life-long enthusiast of animation, video games, and storytelling, Giorgio is always learning, experimenting, and trying new things.
Throughout his career, he has worked with major Italian TV networks like MTV and All Music, and directed Dreadful Bond, a video game and short film created in collaboration with Dario Argento. He currently manages teams working on projects for TV, film, and video games.
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