Motion Design with Unreal Engine 5
The Interface: The Internal Logic 2
A course by Giorgio Macellari , Motion Designer and Creative Director
About the video: The Interface: The Internal Logic 2
Overview
“Here I will complete the Unreal feature overview by showing you the object and texture management windows.”
In this video lesson Giorgio Macellari addresses the topic: The Interface: The Internal Logic 2, which is part of the Domestika online course: Motion Design with Unreal Engine 5. Explore the potential of Unreal Engine 5 and learn how to use the software for logo animation.
Partial transcription of the video
“Every object. every static mesh can be animated but not gifted. Let's examine the other parameters. focusing on mobility. Mobility pertains to how lights behave and dynamics of the object itself in motion. A static object remains unaffected by dynamic lights and lacks the ability to move or interact with other objects in its environment. Stationary is something between static and movable. but only in terms of light behavior. The movable object is entirely dynamic. factoring in shadow and light calculations. along with all dynamic functions and movements. In our lesson. it is primarily used ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Motion Design with Unreal Engine 5
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Category
3D & Animation -
Software
Unreal Engine -
Areas
3D, 3D Animation, 3D Design, Animation, Motion Graphics

Giorgio Macellari
A course by Giorgio Macellari
Giorgio Macellari is a motion designer and art director specialized in animation, a skill he taught himself through years of practice. As a life-long enthusiast of animation, video games, and storytelling, Giorgio is always learning, experimenting, and trying new things.
Throughout his career, he has worked with major Italian TV networks like MTV and All Music, and directed Dreadful Bond, a video game and short film created in collaboration with Dario Argento. He currently manages teams working on projects for TV, film, and video games.
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