Motion Design with Unreal Engine 5

The Interface: The Internal Logic 2

A course by Giorgio Macellari , Motion Designer and Creative Director

Motion Designer and Creative Director. Milán, Italy.
Joined August 2021
96% positive reviews (85)
5,005 students
Audio: Italian, English, Spanish (Latam), French, Portuguese, Turkish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian

About the video: The Interface: The Internal Logic 2

Overview

“Here I will complete the Unreal feature overview by showing you the object and texture management windows.”

In this video lesson Giorgio Macellari addresses the topic: The Interface: The Internal Logic 2, which is part of the Domestika online course: Motion Design with Unreal Engine 5. Explore the potential of Unreal Engine 5 and learn how to use the software for logo animation.

Partial transcription of the video

“Every object. every static mesh can be animated but not gifted. Let's examine the other parameters. focusing on mobility. Mobility pertains to how lights behave and dynamics of the object itself in motion. A static object remains unaffected by dynamic lights and lacks the ability to move or interact with other objects in its environment. Stationary is something between static and movable. but only in terms of light behavior. The movable object is entirely dynamic. factoring in shadow and light calculations. along with all dynamic functions and movements. In our lesson. it is primarily used ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Motion Design with Unreal Engine 5

  • Level: Intermediate
  • 96% positive reviews (85)
  • 5005 students
  • 6 units
  • 25 lessons (4h 19m)
  • 5 downloads
  • Category

    3D & Animation
  • Software

    Unreal Engine
  • Areas

    3D, 3D Animation, 3D Design, Animation, Motion Graphics

Giorgio Macellari

Giorgio Macellari
A course by Giorgio Macellari

Teacher Plus
Motion Designer and Creative Director

Giorgio Macellari is a motion designer and art director specialized in animation, a skill he taught himself through years of practice. As a life-long enthusiast of animation, video games, and storytelling, Giorgio is always learning, experimenting, and trying new things.

Throughout his career, he has worked with major Italian TV networks like MTV and All Music, and directed Dreadful Bond, a video game and short film created in collaboration with Dario Argento. He currently manages teams working on projects for TV, film, and video games.


  • 96% positive reviews (85)
  • 5,005 students
  • 25 lessons (4h 19m)
  • 18 additional resources (5 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Italian, English, Spanish (Latam), French, Portuguese, Turkish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: Intermediate
  • Unlimited access forever

Category

Areas

Motion Design with Unreal Engine 5. 3D, and Animation course by Giorgio Macellari

Motion Design with Unreal Engine 5

A course by Giorgio Macellari
Motion Designer and Creative Director. Milán, Italy.
Joined August 2021
  • 96% positive reviews (85)
  • 5,005 students