3D Character Design: From Drawing to Modeling
Rendering the Character in Maya 2
A course by Segun Samson , Visual Development Artist
About the video: Rendering the Character in Maya 2
Overview
“In this lesson, I will make the final tweaks to Ewa in Maya. By the end, you will have your renders ready to present in Photoshop. ”
In this video lesson Segun Samson addresses the topic: Rendering the Character in Maya 2, which is part of the Domestika online course: 3D Character Design: From Drawing to Modeling. Give a new dimension to characters by creating your protagonist in Photoshop before giving it depth and volume with ZBrush and Maya.
Partial transcription of the video
“Rendering the Character in Maya Here, I have my final lights set up. I brought in an HDRI. It's called the Leadenhall Market. I got the 8K one. The best is HDRI place I know of is HDRI Haven. Google search that. They have so many beautiful HDRIs. I got this from there. You can move things around, increase Intensity. I'll increase my Samples to 3. One key thing to know with HDRIs is when you're in your RenderView, you have to turn this Camera off, so it doesn't appear in your RenderView because if you have it on, the HDRI appears in your RenderView. I'll show you what I mean. I'll open my Re...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Character Design: From Drawing to Modeling
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Category
3D & Animation -
Software
Adobe Photoshop, Maya, ZBrush -
Areas
3D, 3D Character Design, 3D Design, 3D Modeling, Character Design, Digital Illustration, Traditional illustration

Segun Samson
A course by Segun Samson
Segun Samson has been working as a visual development artist with a focus on character design for over eight years. His love for animated movies, comics, and video games began when he was a child, and it's what motivated him to start creating his own characters and worlds as a profession. He is a self-taught artist who learned through mentorship classes and online art courses. He landed his first full-time job working as a comic artist for one of the biggest films in West Africa and hasn’t looked back since.
He has worked for companies like Triggerfish Animation, Lantern Books, Dreamcast Animation Studio, Gamsole, Genii Games, Flaunt Production (Monster High: Electrified), and Sunrise Productions (Jungle Beat: The Movie).
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- Audio: English
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