3D Character Design: From Drawing to Modeling
Adding Colour and Finalising the Character 1
A course by Segun Samson , Visual Development Artist
About the video: Adding Colour and Finalising the Character 1
Overview
“Now it's time to focus our attention on colour. Let's bring our characters to life! I'll show you some tips and tricks to speed up this process. ”
In this video lesson Segun Samson addresses the topic: Adding Colour and Finalising the Character 1, which is part of the Domestika online course: 3D Character Design: From Drawing to Modeling. Give a new dimension to characters by creating your protagonist in Photoshop before giving it depth and volume with ZBrush and Maya.
Partial transcription of the video
“Adding Colour and Finalising the Character In this lesson, we'll be finishing our 2D design in Photoshop. Let's get to it. Here, using my colour guide, I've created the lines for every single part I need and I moved my colour guide closer so I can pick colours. I'll turn off the sketch now, so we can see the lines. Everything is separate, my headphones, the body, the hair, eyes, shoes, clothes and the guitar. I'll refine the guitar a bit more. Cool. The next stage will be for me to create the flat colour. Here's my Line and Sketch, so under it, I'll create Colours, I'll create a layer and c...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Character Design: From Drawing to Modeling
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Category
3D & Animation -
Software
Adobe Photoshop, Maya, ZBrush -
Areas
3D, 3D Character Design, 3D Design, 3D Modeling, Character Design, Digital Illustration, Traditional illustration

Segun Samson
A course by Segun Samson
Segun Samson has been working as a visual development artist with a focus on character design for over eight years. His love for animated movies, comics, and video games began when he was a child, and it's what motivated him to start creating his own characters and worlds as a profession. He is a self-taught artist who learned through mentorship classes and online art courses. He landed his first full-time job working as a comic artist for one of the biggest films in West Africa and hasn’t looked back since.
He has worked for companies like Triggerfish Animation, Lantern Books, Dreamcast Animation Studio, Gamsole, Genii Games, Flaunt Production (Monster High: Electrified), and Sunrise Productions (Jungle Beat: The Movie).
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