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    3D Character Design: From Drawing to Modeling

    A course by Segun SamsonVisual Development Artist

    3D Character Design: From Drawing to Modeling

    What will you learn in this online course?

    19 lessons & 17 downloads

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    What's included in this course?

    Recommended software & tools for this course

    What is this course's project?

    Projects by course students

    Who is this online course for?

    Requirements and materials

    3D Character Design: From Drawing to Modeling

    Reviews

    1,561
    Students
    50
    Reviews
    100%
    Positive ratings
    • 7 months ago

      Great course, I learned a lot.

    • 7 months ago

      sin duda Exelente desde el principio

    • 10 months ago

      Me encanto el curso

    • 1 year ago

      An excellent course - great training it is

    • 2 years ago

      Es un curso para ir con calma, pero por todo lo demás es precioso e inspirador.

    More reviews
    Segun Samson

    Segun Samson

    Teacher
    Plus

    Visual Development Artist

    Joined September 2020

    Segun Samson has been working as a visual development artist with a focus on character design for over eight years. His love for animated movies, comics, and video games began when he was a child, and it's what motivated him to start creating his own characters and worlds as a profession. He is a self-taught artist who learned through mentorship classes and online art courses. He landed his first full-time job working as a comic artist for one of the biggest films in West Africa and hasn’t looked back since.

    He has worked for companies like Triggerfish Animation, Lantern Books, Dreamcast Animation Studio, Gamsole, Genii Games, Flaunt Production (Monster High: Electrified), and Sunrise Productions (Jungle Beat: The Movie).

    Content

    • U1

      Introduction

      • About Me
      • Influences
    • U2

      Creating the Character

      • Gathering Ideas and References
      • Sketching in Photoshop 1
      • Sketching in Photoshop 2
      • Adding Colour and Finalising the Character 1
      • Adding Colour and Finalising the Character 2
    • U3

      Sculpting the Character in ZBrush

      • Blockout in ZBrush 1
      • Blockout in ZBrush 2
      • Blockout in ZBrush 3
      • Blockout in ZBrush 4
      • Detailing the Character 1
      • Detailing the Character 2
      • Texturing the Character and Refining the Pose 1
      • Texturing the Character and Refining the Pose 2
    • U4

      Setting up the Character in Maya

      • Setting up Shaders in Maya
      • Rendering the Character in Maya 1
      • Rendering the Character in Maya 2
      • Final Presentation
    • FP

      Final project

      • Character Design for 2D to 3D

    What to expect from a Domestika course

    • Learn at your own pace

      Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

    • Learn from the best professionals

      Learn valuable methods and techniques explained by top experts in the creative sector.

    • Meet expert teachers

      Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

    • Certificates

      PLUS

      If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

    • Get front-row seats

      Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

    • Share knowledge and ideas

      Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

    • Connect with a global creative community

      The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

    • Watch professionally produced courses

      Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.

    FAQs

    This course is designed for intermediate learners with some basic experience in digital art or 3D modeling. Beginners may find it challenging without prior knowledge of Photoshop or 3D sculpting fundamentals.

    You will need access to Adobe Photoshop, ZBrush, Maya, and PureRef to follow along with the course content and complete the projects.

    You'll learn the complete workflow for designing characters, from 2D sketching in Photoshop to 3D sculpting in ZBrush, texturing, exporting to Maya, setting up shaders, and creating professional presentation renders.

    Yes, the course guides you through gathering references, sketching original character concepts, and refining your designs before moving to 3D modeling.

    The course teaches you to start with 2D sketches in Photoshop, then transfer your designs into ZBrush for sculpting, and finally export and refine the model in Maya for rendering.

    Yes, the course covers both polypaint texturing in ZBrush and advanced shader setup in Maya, including using Arnold and Hypershade for realistic materials.

    You'll learn to set up lighting, cameras, and render settings in Maya, then enhance your final images in Photoshop for portfolio-quality presentations.

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