Illustration of 3D Characters on Your iPad
Modeling 3
A course by Román García Mora , Illustrator and 3D Modeler
About the video: Modeling 3
Overview
“Now it is time to define the secondary shapes of the model.”
In this video lesson Román García Mora addresses the topic: Modeling 3, which is part of the Domestika online course: Illustration of 3D Characters on Your iPad. Learn how to design and model 3D creatures with Nomad and turn them into realistic illustrations with Procreate.
Partial transcription of the video
“Modeling To define the secondary shapes, I'm going to use the Clay tool. I’ll use it to add or remove volume in different parts of the model. For example, here, around the eye, I need more volume to mark the eye socket, always adjusting afterwards with the Smooth tool. I can add a little more to get a kind of cheekbone that connects with the rest of the geometry. Although we’re working with a creature, at this point it’s good to have knowledge of anatomy because, that way, things will make more sense. Even in this phase, the Move tool is still very useful for repositioning and adjusting all...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Illustration of 3D Characters on Your iPad
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Category
3D & Animation, Illustration -
Software
Procreate -
Areas
3D, 3D Character Design, 3D Modeling, Character Design, Digital Illustration, Digital Painting, Traditional illustration

Román García Mora
A course by Román García Mora
Román García is not only an illustrator but also a biologist, and since 2008, he has been working above all on scientific and informative illustration projects. His drawings have been published in acclaimed magazines including National Geographic and Quo Magazine. He also collaborates with the Real Jardín Botánico in Madrid to produce illustrations for the CSIC's Flora Iberica project.
His work consists of creating images of things that we cannot see because they belong to a past time, the world of imagination, or simply because they are not perceptible to the human eye. To achieve this, he uses digital illustration as the foundation for his work and combines it with traditional techniques, 3D modeling, and illustrative retouching.
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- 24 lessons (4h 44m)
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- Level: Beginner
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