Illustration of 3D Characters on Your iPad
Color and texture 1
A course by Román García Mora , Illustrator and 3D Modeler
About the video: Color and texture 1
Overview
“Next, I am going to show you how to apply color to the model with the different painting tools available in Nomad.”
In this video lesson Román García Mora addresses the topic: Color and texture 1, which is part of the Domestika online course: Illustration of 3D Characters on Your iPad. Learn how to design and model 3D creatures with Nomad and turn them into realistic illustrations with Procreate.
Partial transcription of the video
“Color and Texture Since the volume of the creature is defined, we'll start to add color. First I will talk about the Color Vertex system, used by Nomad to apply color and materials to the model. We will see how the density of polygons affects the painting, and I'll show you how Nomad's paint tool works and how to use different Alphas to create richer layers of color. Finally, we will use color to emphasize the volume of the model. So, let's do it. Before coloring the creature, we will see how materials and painting work in Nomad. Nomad works through vertices. It will apply coordinates in X,...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Illustration of 3D Characters on Your iPad
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Category
3D & Animation, Illustration -
Software
Procreate -
Areas
3D, 3D Character Design, 3D Modeling, Character Design, Digital Illustration, Digital Painting, Traditional illustration

Román García Mora
A course by Román García Mora
Román García is not only an illustrator but also a biologist, and since 2008, he has been working above all on scientific and informative illustration projects. His drawings have been published in acclaimed magazines including National Geographic and Quo Magazine. He also collaborates with the Real Jardín Botánico in Madrid to produce illustrations for the CSIC's Flora Iberica project.
His work consists of creating images of things that we cannot see because they belong to a past time, the world of imagination, or simply because they are not perceptible to the human eye. To achieve this, he uses digital illustration as the foundation for his work and combines it with traditional techniques, 3D modeling, and illustrative retouching.
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- Level: Beginner
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