Creation of 3D Miniature Worlds with Procreate and Cinema 4D
Let's finish our diorama
A course by Santiago Moriv , Visual Designer and Illustrator
About the video: Let's finish our diorama
Overview
“We will add effects, brush strokes, and quick illustrations or touch-ups in Photoshop. Now, let's export our image for social networks.”
In this video lesson Santiago Moriv addresses the topic: Let's finish our diorama, which is part of the Domestika online course: Creation of 3D Miniature Worlds with Procreate and Cinema 4D. Learn to design, model, and texturize a miniature 3D set beyond your wildest imagination.
Partial transcription of the video
“Guys, we're almost done with our composition. We will put a couple more effects, such as curves and saturation, some quick brushstrokes to add details to our illustration. Go for it. We are already in the final stage of our project. I will add some details with the 2D illustration kit. After a while we will add the dome, some more adjustments and that's it. Let's give Here I will select the layer of the islands to make some details on this rock and here in the sand. If sometimes you don't give them to select directly The RGB channel of the mask layer is because they have to upload it. It ha...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Creation of 3D Miniature Worlds with Procreate and Cinema 4D
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Category
3D & Animation -
Software
Cinema 4D, OctaneRender, Procreate -
Areas
3D, 3D Modeling

Santiago Moriv
A course by Santiago Moriv
Columbian-born Santiago Morales studied visual design at the Fundación Universitaria Bellas Artes. Better known on social media as Santiago Moriv, his curiosity for the visual world, along with his talent, has led him to work as a designer, illustrator, concept artist, and even as a tattoo artist.
He is most passionate about video games because of the stories, settings, and characters that unfold within them, and he uses these worlds to create ideas, concepts, and color palettes for his personal and professional work. He is currently an art director at Makata Studio, specialized in motion graphics, 3D, and AR.
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