Creation of 3D Miniature Worlds with Procreate and Cinema 4D
Camera and lights
A course by Santiago Moriv , Visual Designer and Illustrator
About the video: Camera and lights
Overview
“In this lesson I will explain how to create the camera, lights and HDRI, in addition to their settings. ”
In this video lesson Santiago Moriv addresses the topic: Camera and lights, which is part of the Domestika online course: Creation of 3D Miniature Worlds with Procreate and Cinema 4D. Learn to design, model, and texturize a miniature 3D set beyond your wildest imagination.
Partial transcription of the video
“Well, we already have the structure and materials. We only need the camera and the lights. That process is a bit curious because it is as if we were photographers square our lighting set. Let's see how to do it. For the lights we will go to Octane Settings and we are going to change the lighting mode from Direct Lighting to PMC. The render will take much longer, but this generates a more natural lighting system and does not generate shadows as dark as these. I select it and hopefully save the render and we begin to see that it is a little clearer, softer, the shadows are not as marked and i...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Creation of 3D Miniature Worlds with Procreate and Cinema 4D
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Category
3D & Animation -
Software
Cinema 4D, OctaneRender, Procreate -
Areas
3D, 3D Modeling

Santiago Moriv
A course by Santiago Moriv
Columbian-born Santiago Morales studied visual design at the Fundación Universitaria Bellas Artes. Better known on social media as Santiago Moriv, his curiosity for the visual world, along with his talent, has led him to work as a designer, illustrator, concept artist, and even as a tattoo artist.
He is most passionate about video games because of the stories, settings, and characters that unfold within them, and he uses these worlds to create ideas, concepts, and color palettes for his personal and professional work. He is currently an art director at Makata Studio, specialized in motion graphics, 3D, and AR.
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