Low Poly Set Modeling for Video Games
Camera
A course by Daniel Gutiérrez , Art Director and 3D Modeler
About the video: Camera
Overview
“In this lesson we will place and adjust the camera. I will also teach you how to modify its values so that you can have a framing of your scenario.”
In this video lesson Daniel Gutiérrez addresses the topic: Camera, which is part of the Domestika online course: Low Poly Set Modeling for Video Games. Learn to create low-poly sets with Blender and Unity.
Partial transcription of the video
“Unit 4 Camera Now we will see the camera options. We can move some parameters and thus communicate something more effective. Here we give a more complex look to the stage and see how it looks in picture. Let's start We are again in Blender. Next, I will grab this window I'm going to make space and with right click, pressing the W key, I'm going to move forward and with the S key back. It's like a "first person shooter" control, You control it with W, A, S, D, Very useful for positioning in 3D view. I'm going to position myself more or less here. Everything is by right clicking and with W, A...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Low Poly Set Modeling for Video Games
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Category
3D & Animation -
Software
Blender, Unity 3D -
Areas
3D, 3D Modeling

Daniel Gutiérrez
A course by Daniel Gutiérrez
Daniel Gutiérrez is an art director and 3D modeler from Mexico. After finishing his degree in graphic design, he began searching for a new adventure and helped create a small indie game studio called Lienzo. This led him down a completely different career path than he initially planned. He currently works as an art director making games for different platforms and major gaming consoles.
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