Low Poly Set Modeling for Video Games
Cloud and rock modeling
A course by Daniel Gutiérrez , Art Director and 3D Modeler
About the video: Cloud and rock modeling
Overview
“In this lesson we are going to model clouds and rocks using the sculpt tool and then we will learn how to use the decimate tool.”
In this video lesson Daniel Gutiérrez addresses the topic: Cloud and rock modeling, which is part of the Domestika online course: Low Poly Set Modeling for Video Games. Learn to create low-poly sets with Blender and Unity.
Partial transcription of the video
“UNIT 3 Modeling Clouds and Rocks We are going to see irregular modeling, as are clouds and rocks. We will rely on templates because it makes modeling much easier. Let's see it. Let's hide the tree layer and our image and we go to this area here, which has been Collections, This is what the layers in Blender are called. Within this Collection is Tree and is Empty. All we are going to do is minimize it with the arrow And we hide it here. We already have the 3D area clean to work on another model that is in the same file. With Shift + S we will put Cursor to World Origin, This places our curso...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Low Poly Set Modeling for Video Games
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Category
3D & Animation -
Software
Blender, Unity 3D -
Areas
3D, 3D Modeling

Daniel Gutiérrez
A course by Daniel Gutiérrez
Daniel Gutiérrez is an art director and 3D modeler from Mexico. After finishing his degree in graphic design, he began searching for a new adventure and helped create a small indie game studio called Lienzo. This led him down a completely different career path than he initially planned. He currently works as an art director making games for different platforms and major gaming consoles.
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