Low Poly Set Modeling for Video Games
Modeling a windmill
A course by Daniel Gutiérrez , Art Director and 3D Modeler
About the video: Modeling a windmill
Overview
“Here we will model our most important element, the mill. During the process, you will learn to save simple elements and repeat them to make more complex figures.”
In this video lesson Daniel Gutiérrez addresses the topic: Modeling a windmill, which is part of the Domestika online course: Low Poly Set Modeling for Video Games. Learn to create low-poly sets with Blender and Unity.
Partial transcription of the video
“UNIT 3 Modeling a windmill We have reached the lesson where we will model the mill. For this we will rely on complex and simple ways, as we have practiced, we will use the techniques we have learned and so we will be able to model it. Let's start First I will hide this rock and I will proceed to create a new one. I will right click here and put New. The name of this Collection will be Molino, since there you will find our object. Once I have named it, I click on the 3D area, with Shift + S I choose Cursor to World Origin. The cursor will "snap" in the middle and verify that it is in front v...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Low Poly Set Modeling for Video Games
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Category
3D & Animation -
Software
Blender, Unity 3D -
Areas
3D, 3D Modeling

Daniel Gutiérrez
A course by Daniel Gutiérrez
Daniel Gutiérrez is an art director and 3D modeler from Mexico. After finishing his degree in graphic design, he began searching for a new adventure and helped create a small indie game studio called Lienzo. This led him down a completely different career path than he initially planned. He currently works as an art director making games for different platforms and major gaming consoles.
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