Low Poly Set Modeling for Video Games
UV maps
A course by Daniel Gutiérrez , Art Director and 3D Modeler
About the video: UV maps
Overview
“I will guide you in the creation of materials and textures using UV maps and I will explain the process of unwrap in Blender.”
In this video lesson Daniel Gutiérrez addresses the topic: UV maps, which is part of the Domestika online course: Low Poly Set Modeling for Video Games. Learn to create low-poly sets with Blender and Unity.
Partial transcription of the video
“UNIT 3 UV Maps A UV map is what helps us to texture a model. In this lesson, I will explain how it works and how to create it. To work. We're back in Blender and what we will do now is create a texture. And in order to create a texture, we need to make a UV. We are going to hide our mill here and we are going to activate our tree, to which we will create the texture. First of all, we go up where it says UV Editing. It is a panel that is already pre-designed so that we do not fight and we have the necessary tools. First of all, this is the 3D panel we already know. And this panel here is 2D,...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Low Poly Set Modeling for Video Games
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Category
3D & Animation -
Software
Blender, Unity 3D -
Areas
3D, 3D Modeling

Daniel Gutiérrez
A course by Daniel Gutiérrez
Daniel Gutiérrez is an art director and 3D modeler from Mexico. After finishing his degree in graphic design, he began searching for a new adventure and helped create a small indie game studio called Lienzo. This led him down a completely different career path than he initially planned. He currently works as an art director making games for different platforms and major gaming consoles.
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