Low Poly Set Modeling for Video Games
Design and templates
A course by Daniel Gutiérrez , Art Director and 3D Modeler
About the video: Design and templates
Overview
“I will teach you the process to create a very basic sketch that will help you to start the design of a scenario and we will do the accounting of objects that we are going to model.”
In this video lesson Daniel Gutiérrez addresses the topic: Design and templates, which is part of the Domestika online course: Low Poly Set Modeling for Video Games. Learn to create low-poly sets with Blender and Unity.
Partial transcription of the video
“Unit 2 Design and templates Next, I will tell you how I do my scenario basically defining what design is, seeing some references and relying on graphic elements. Lets go see it. I'm going to show you a little how my stage was born, how do i post my assets and the way in which I basically create the elements of the composition. First of all, I did an internet research about which scenarios They seemed more relevant to my project. At first, I decided it would be an open field scene With trees and a mill. That kind of already brought it in mind. Like you bring a thorn and you say: "what do I p...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Low Poly Set Modeling for Video Games
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Category
3D & Animation -
Software
Blender, Unity 3D -
Areas
3D, 3D Modeling

Daniel Gutiérrez
A course by Daniel Gutiérrez
Daniel Gutiérrez is an art director and 3D modeler from Mexico. After finishing his degree in graphic design, he began searching for a new adventure and helped create a small indie game studio called Lienzo. This led him down a completely different career path than he initially planned. He currently works as an art director making games for different platforms and major gaming consoles.
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