3D Character Modeling
Search for references
A course by Luis Gomez-Guzman , 3D Modeler and Sculptor
Joined December 2013
About the video: Search for references
Overview
“Be inspired and look for many references to create the initial idea of your sculpture. Remember the importance of the anatomy that we discussed in the first unit but also put your imagination to work. It's time to be creative.”
In this video lesson Luis Gomez-Guzman addresses the topic: Search for references, which is part of the Domestika online course: 3D Character Modeling. Design and model the bust of a digital sculpture with ZBrush.
Partial transcription of the video
“Alright. now that we know a bit about ZBrush and can handle its tools. it's time to seek inspiration. I'll share some methods I use to find ideas. Since we'll start with a head. model. or bust. we'll explore how to creatively transform it to develop our character. How can I search for ideas. and importantly. since we'll begin with a head. an existing model. or a bust. can we creatively alter it to develop our character? This involves transforming the model to achieve the Ideas can originate from numerous sources. such as books you own. Even if you're designers. some of you have crafted a ch...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Character Modeling
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Category
3D & Animation -
Software
ZBrush -
Areas
3D, 3D Character Design, 3D Design, 3D Modeling, Character Design

Luis Gomez-Guzman
A course by Luis Gomez-Guzman
Luis Gómez Guzmán is a veteran 3D artist specializing in modeling, sculpting, and texturing.
He began his career as a modeler and animator in Madrid before moving to England to work in 3D animation for video games. When he was starting out, much of what he knew he had taught himself, although he quickly honed his skills in professional settings.
He loves animation and has collaborated on advertising, video game, and audiovisual production projects with studios such as Fathom Interactive and Enne Entertainment Studios. In 2004, he produced his first animated short film titled Garto, which he directed and scripted himself.
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