Create a 3D cinematographic introduction with Cinema 4D
Managing fabrics with vertex maps
A course by Guillaume Combeaud , 3D animation expert on cinema4D
Joined December 2021
About the video: Managing fabrics with vertex maps
Overview
“In this module, we will learn how to manipulate tissues precisely using vertex maps.”
In this video lesson Guillaume Combeaud addresses the topic: Managing fabrics with vertex maps, which is part of the Domestika online course: Create a 3D cinematographic introduction with Cinema 4D. Create a captivating 3D introduction video with Cinema4D, using realistic simulations and octane rendering.
Partial transcription of the video
“Managing fabrics with vertex maps So with this new tissue simulation system, we will be able to control them a lot. more precisely with what we call the Vertex Map system. So how does it work? Simply here I already have a plane We will come and add it here in “Other Tag” what we call Vertex Map. So here, will we be able to come and control the Vertex Map with? Wires, again. So if I add a Linear Field here, you see, it changed the color. We went from yellow to red. and we're going to come and control this color a little bit. Simply when the fabric will see that 'there is yellow it will be ab...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Create a 3D cinematographic introduction with Cinema 4D
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Category
3D & Animation -
Software
Adobe After Effects, Cinema 4D, OctaneRender -
Areas
3D, 3D Animation, 3D Modeling, Animation

Guillaume Combeaud
A course by Guillaume Combeaud
Guillaume Combeaud is a 3D and motion designer with a passion for animation and visual effects. With over 10 years of experience in the advertising post-production industry, he has developed a unique style that combines realism and abstraction. His expertise in motion design allows him to create captivating and colorful animations, often described as "eye candy" or "satisfying." Guillaume is recognized for his ability to use simple shapes and advanced simulation techniques, such as dynamics and fabric simulations, to create visually striking works.
His career has led him to work with renowned studios such as Psyop, where he honed his skills and refined his artistic approach. Influenced by artists and studios such as Greyscalegorilla, Man VS Machine, and Vincent Schwenk, Guillaume has drawn on the best of these references to enrich his creative universe. Always on the lookout for new techniques and trends, he enjoys sharing his knowledge with others, inspiring the next generation of 3D creators and motion designers.
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- 21 lessons (3h 58m)
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- Level: Beginner
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