Create a 3D cinematographic introduction with Cinema 4D
3D rendering and importing into AE with ACES
A course by Guillaume Combeaud , 3D animation expert on cinema4D
Joined December 2021
About the video: 3D rendering and importing into AE with ACES
Overview
“For this step, we will refine the final rendering with a little color correction using the ACES workflow in After Effect.”
In this video lesson Guillaume Combeaud addresses the topic: 3D rendering and importing into AE with ACES , which is part of the Domestika online course: Create a 3D cinematographic introduction with Cinema 4D. Create a captivating 3D introduction video with Cinema4D, using realistic simulations and octane rendering.
Partial transcription of the video
“3D rendering and import into AE with ACES. In this lesson, we will be able to refine our final rendering using the ACES workflow in After Effects. We will start by setting up our renderings, then move on to editing. So, for our renderings, I already started to sort, I duplicated the main scene, I removed everything that no longer had anything to do with scene 1, and I named it scene 1 v01. I also went to look for the internship that I had lost along the way. You can see here that I have already made some modifications compared to what we had done together before. Simply, before launching th...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Create a 3D cinematographic introduction with Cinema 4D
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Category
3D & Animation -
Software
Adobe After Effects, Cinema 4D, OctaneRender -
Areas
3D, 3D Animation, 3D Modeling, Animation

Guillaume Combeaud
A course by Guillaume Combeaud
Guillaume Combeaud is a 3D and motion designer with a passion for animation and visual effects. With over 10 years of experience in the advertising post-production industry, he has developed a unique style that combines realism and abstraction. His expertise in motion design allows him to create captivating and colorful animations, often described as "eye candy" or "satisfying." Guillaume is recognized for his ability to use simple shapes and advanced simulation techniques, such as dynamics and fabric simulations, to create visually striking works.
His career has led him to work with renowned studios such as Psyop, where he honed his skills and refined his artistic approach. Influenced by artists and studios such as Greyscalegorilla, Man VS Machine, and Vincent Schwenk, Guillaume has drawn on the best of these references to enrich his creative universe. Always on the lookout for new techniques and trends, he enjoys sharing his knowledge with others, inspiring the next generation of 3D creators and motion designers.
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- 21 lessons (3h 58m)
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- Level: Beginner
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