Create a 3D cinematographic introduction with Cinema 4D
Preparation of the scene and 3D models of C4D 1
A course by Guillaume Combeaud , 3D animation expert on cinema4D
Joined December 2021
About the video: Preparation of the scene and 3D models of C4D 1
Overview
“In this lesson, we will set up a default layout and scene in C4D, and download and set up our first 3D assets for our project.”
In this video lesson Guillaume Combeaud addresses the topic: Preparation of the scene and 3D models of C4D 1 , which is part of the Domestika online course: Create a 3D cinematographic introduction with Cinema 4D. Create a captivating 3D introduction video with Cinema4D, using realistic simulations and octane rendering.
Partial transcription of the video
“Preparation of the scene and 3D models from C4D. In this lesson we will set up our layout and a default scene in Cinema 4D. Next, we will put in place our 3D elements to carry out our project. Generally, I modify the layout and interface of Cinema 4D. I need the default setting to suit me. I add all the elements I need for each of my projects. This allows me to have them on hand and avoid having to go looking for them every time. But to have software adapted to my use, I also advise you to make your own adjustments. I'll show you how to do it. So here we are on Cinema 4D R26, with here, whe...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Create a 3D cinematographic introduction with Cinema 4D
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Category
3D & Animation -
Software
Adobe After Effects, Cinema 4D, OctaneRender -
Areas
3D, 3D Animation, 3D Modeling, Animation

Guillaume Combeaud
A course by Guillaume Combeaud
Guillaume Combeaud is a 3D and motion designer with a passion for animation and visual effects. With over 10 years of experience in the advertising post-production industry, he has developed a unique style that combines realism and abstraction. His expertise in motion design allows him to create captivating and colorful animations, often described as "eye candy" or "satisfying." Guillaume is recognized for his ability to use simple shapes and advanced simulation techniques, such as dynamics and fabric simulations, to create visually striking works.
His career has led him to work with renowned studios such as Psyop, where he honed his skills and refined his artistic approach. Influenced by artists and studios such as Greyscalegorilla, Man VS Machine, and Vincent Schwenk, Guillaume has drawn on the best of these references to enrich his creative universe. Always on the lookout for new techniques and trends, he enjoys sharing his knowledge with others, inspiring the next generation of 3D creators and motion designers.
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- 21 lessons (3h 58m)
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- Level: Beginner
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