Create a 3D cinematographic introduction with Cinema 4D
The second scene 1
A course by Guillaume Combeaud , 3D animation expert on cinema4D
Joined December 2021
About the video: The second scene 1
Overview
“In this lesson, we'll create the animation for the second scene. We'll use the softbody effect to make primitives grow. We'll also use fields to transition them between states. Next, we'll place and animate our cameras.”
In this video lesson Guillaume Combeaud addresses the topic: The second scene 1, which is part of the Domestika online course: Create a 3D cinematographic introduction with Cinema 4D. Create a captivating 3D introduction video with Cinema4D, using realistic simulations and octane rendering.
Partial transcription of the video
“The second scene. In this lesson we will create the animation for the second scene in our project. Here we will use the Soft Body effects and also use the Fields. This will allow us to move them from one state to another. With these effects, the spheres will be able to grow and collide dynamically. As we saw in our storyboard, We will leave some space to read the names of the speakers. For the new scene, We will start by tidying up our project. We can uncheck Stage. We're going to take the camera from scene 2, hide scene 1 and reopen our scene 2. We're going to play with the Soft Body here....”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Create a 3D cinematographic introduction with Cinema 4D
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Category
3D & Animation -
Software
Adobe After Effects, Cinema 4D, OctaneRender -
Areas
3D, 3D Animation, 3D Modeling, Animation

Guillaume Combeaud
A course by Guillaume Combeaud
Guillaume Combeaud is a 3D and motion designer with a passion for animation and visual effects. With over 10 years of experience in the advertising post-production industry, he has developed a unique style that combines realism and abstraction. His expertise in motion design allows him to create captivating and colorful animations, often described as "eye candy" or "satisfying." Guillaume is recognized for his ability to use simple shapes and advanced simulation techniques, such as dynamics and fabric simulations, to create visually striking works.
His career has led him to work with renowned studios such as Psyop, where he honed his skills and refined his artistic approach. Influenced by artists and studios such as Greyscalegorilla, Man VS Machine, and Vincent Schwenk, Guillaume has drawn on the best of these references to enrich his creative universe. Always on the lookout for new techniques and trends, he enjoys sharing his knowledge with others, inspiring the next generation of 3D creators and motion designers.
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- 21 lessons (3h 58m)
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- Level: Beginner
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