Realistic Rendering of Spaces with 3ds Max
Adding Grass With MultiScatter
A course by Milan Stevanović , Architect and 3D Artist
Joined July 2020
About the video: Adding Grass With MultiScatter
Overview
“In this lesson, I will show you how to use the MultiScatter plugin and apply grass geometry to the terrain. After, I'll show an alternative way of painting masks on the geometry, by switching to Vertex Paint Mode. ”
In this video lesson Milan Stevanović addresses the topic: Adding Grass With MultiScatter, which is part of the Domestika online course: Realistic Rendering of Spaces with 3ds Max. Create an architectural model of a building filled with detail from the initial brief to the final touches in Photoshop.
Partial transcription of the video
“Adding Grass with Multiscatter Now, I'll show you how to add grass to your scene using Multiscatter plug-in. Let's plant the grass on our terrain geometry. In the Quixel library, I've saved the models we will be using. Let's start with the grass model. This model has three cluster variations with different densities of the grass. Let's import this model to 3ds Max the same way we did for the materials in earlier lessons. Quixel names their models with a random combination of characters, which makes it hard to know which is which. I will rename these models so I know where they are at any mo...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Realistic Rendering of Spaces with 3ds Max
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Category
3D & Animation, Architecture & Spaces -
Software
3ds Max, Adobe Photoshop -
Areas
3D, 3D Design, Architecture, ArchVIZ, Digital Architecture, Interior Architecture, Landscape Architecture

Milan Stevanović
A course by Milan Stevanović
Milan Stevanović is an architect and 3D artist based in Niš, Serbia. He is the founder of A+ Studio, where their main focus is architecture and architectural visualization, but are also established in the field of graphic design. Their main goal is providing their clients with a unique design and the feeling that comes with it.
Their clients range from local projects like creating a visualization for the revitalization of Cara Dušana street in the center of Belgrade, to international projects like visualizations for the rehabilitation of the old corrida arena name Plaza de Toros in Tangier, Morocco. A+ Studio’s work has been featured in Belgrade Design Week, Arhitekton magazine, and Dezeen online magazine.
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