Realistic Rendering of Spaces with 3ds Max
Texturing the Environment
A course by Milan Stevanović , Architect and 3D Artist
Joined July 2020
About the video: Texturing the Environment
Overview
“To conclude this unit, I will show you how to texture the environment adding complexity to your design. You will use UVW Unwrap. I will also cover VRay displacement and how to apply it to get more realistic results.”
In this video lesson Milan Stevanović addresses the topic: Texturing the Environment, which is part of the Domestika online course: Realistic Rendering of Spaces with 3ds Max. Create an architectural model of a building filled with detail from the initial brief to the final touches in Photoshop.
Partial transcription of the video
“Texturing the Environment In this lesson, we'll add ground material to our environment and use V-Ray Displacement modifier to achieve realistic results. For our ground material, we will use this Dry Rocky Ground material from Quixel. We will leave the texture size on 4K and export it to 3ds Max. Along with the material, VRayDisplacementMod is added. We will deal with it a bit later. Let's map the geometry. I will leave Planar Mapping and set it to 250 cm by 250 cm. Because this is a Planar UVW Mapping, we get these map stretchings in the slopes of our geometry. Rotating the UVW Map would fi...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Realistic Rendering of Spaces with 3ds Max
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Category
3D & Animation, Architecture & Spaces -
Software
3ds Max, Adobe Photoshop -
Areas
3D, 3D Design, Architecture, ArchVIZ, Digital Architecture, Interior Architecture, Landscape Architecture

Milan Stevanović
A course by Milan Stevanović
Milan Stevanović is an architect and 3D artist based in Niš, Serbia. He is the founder of A+ Studio, where their main focus is architecture and architectural visualization, but are also established in the field of graphic design. Their main goal is providing their clients with a unique design and the feeling that comes with it.
Their clients range from local projects like creating a visualization for the revitalization of Cara Dušana street in the center of Belgrade, to international projects like visualizations for the rehabilitation of the old corrida arena name Plaza de Toros in Tangier, Morocco. A+ Studio’s work has been featured in Belgrade Design Week, Arhitekton magazine, and Dezeen online magazine.
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