Realistic Rendering of Spaces with 3ds Max
Default Scene and Importing a 3D Model
A course by Milan Stevanović , Architect and 3D Artist
Joined July 2020
About the video: Default Scene and Importing a 3D Model
Overview
“In this lesson, I will give you a brief overview of the default scene from which every render is started in our studio. I will also go through Quixel Bridge and how it works.”
In this video lesson Milan Stevanović addresses the topic: Default Scene and Importing a 3D Model, which is part of the Domestika online course: Realistic Rendering of Spaces with 3ds Max. Create an architectural model of a building filled with detail from the initial brief to the final touches in Photoshop.
Partial transcription of the video
“Default Scene and Importing a 3D Model In this lesson, we'll import your 3D model in our basic 3D scene that we use in our studio. We'll also look at the Quixel Bridge and see what it's all about. Let's do it. Here is the default scene we use in the studio as the base for every project. It is a simple setup, to be honest. Only one V-Ray camera, V-Ray Sun, and V-Ray Dome Light. Let's do a quick overview of the scene settings. Nothing special in this area, everything is on default. The only possible significant difference would be in the Image Filter area, where I like to use the Area filter ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Realistic Rendering of Spaces with 3ds Max
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Category
3D & Animation, Architecture & Spaces -
Software
3ds Max, Adobe Photoshop -
Areas
3D, 3D Design, Architecture, ArchVIZ, Digital Architecture, Interior Architecture, Landscape Architecture

Milan Stevanović
A course by Milan Stevanović
Milan Stevanović is an architect and 3D artist based in Niš, Serbia. He is the founder of A+ Studio, where their main focus is architecture and architectural visualization, but are also established in the field of graphic design. Their main goal is providing their clients with a unique design and the feeling that comes with it.
Their clients range from local projects like creating a visualization for the revitalization of Cara Dušana street in the center of Belgrade, to international projects like visualizations for the rehabilitation of the old corrida arena name Plaza de Toros in Tangier, Morocco. A+ Studio’s work has been featured in Belgrade Design Week, Arhitekton magazine, and Dezeen online magazine.
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