
Creating a Professional Pitch for Video Games
A course by Tatiana Delgado Yunquera
Analyze and develop your video game idea by creating the perfect document for potential partners or investors
- 1,904
- 98% (94)

Concept Art Design and Worldbuilding
A course by Titus Lunter
Discover how to think like a concept artist in this course. Learn to design buildings for various clients.
- 2,798
- 100% (28)

Introduction to Video Game Design
A course by Arturo Monedero Alvaro
Learn how to create a game design document, the first step to making your video game ideas come true
- 5,310
- 99% (188)

Digital Sculpture of Fantastic Creatures with ZBrush
A course by Luis Alberto Gayoso Berrospi
Learn alternative 3D modeling techniques and methods to create a kraken
- 7,882
- 96% (229)

Sculpting in ZBrush: From Concept Art to the Final Creature
A course by Manu Herrador
Learn the ideal work methodology to sculpt a character from concept art
- 6,206
- 96% (127)

Introduction to Rigging for Animation
A course by Jose Antonio Martin Martin
Learn to create the basic controls of a human character
- 5,072
- 98% (237)

Video Game Production Using UX Methods
A course by Luis Daniel Zambrano
Learn user research methodologies and agile processes to professionally produce a video game
- 2,506
- 99% (83)

Rigging and Deformation of a Character
A course by Jose Antonio Martin Martin
Discover how to bring your animated characters to life
- 3,459
- 99% (81)

Ancient ruins concept design
A course by Sergei Sarichev
Learn how to design 3d ancient ruins environments from ideation to final product.
- 1,493
- 100% (21)

Low Poly Set Modeling for Video Games
A course by Daniel Gutiérrez
Learn to create low-poly sets with Blender and Unity
- 7,891
- 98% (258)