Game Environment Design: Cyberpunk Scenes with Unreal Engine

Polishing the Lighting with Volumetric Lights

A course by Leartes Studios , Game Environments Design Studio

Game Environments Design Studio. İstanbul, Turkey.
Joined March 2021
95% positive reviews (101)
5,102 students
Audio: English, Spanish (Latam), French, Italian, Portuguese, Turkish
English · Spanish · Portuguese · German · French · Italian · Polish · Dutch · Turkish

About the video: Polishing the Lighting with Volumetric Lights

Overview

“After having created the base lighting of our environment, we will now make final lighting adjustments. We will create volumetric lights and add some more details to the scene lighting.”

In this video lesson Leartes Studios addresses the topic: Polishing the Lighting with Volumetric Lights, which is part of the Domestika online course: Game Environment Design: Cyberpunk Scenes with Unreal Engine. Learn how to create a real-time cyberpunk environment for a video game by using digital tools to create mood, level art, lighting, and animation.

Partial transcription of the video

“After learning basics of the lighting, in this lesson, you will learn how to create volumetric lights and add some more details into the scene lighting. Let's do it. I have already added point lights, spotlights and rectangular lights. around science. And we will talk about some more life details. when you come in Point light and details panel you will see Atonation radius, this is the radius which the light will affect in this scene So when you make it like bigger full effect in bigger radius and when you make it like Less. it will affect in smaller radius, so I will just Check out the rad...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Game Environment Design: Cyberpunk Scenes with Unreal Engine

  • Level: Beginner
  • 95% positive reviews (101)
  • 5102 students
  • 4 units
  • 19 lessons (3h 51m)
  • 6 downloads
  • Category

    3D & Animation
  • Software

    Unreal Engine
  • Areas

    3D, 3D Animation, Animation, Art Direction, Game Design, Game Development, Video Games

Leartes Studios

Leartes Studios
A course by Leartes Studios

Teacher Plus
Game Environments Design Studio

Leartes Studios was founded in 2019 by Oğuzhan KAR and Serdar Ürkmez, who met while studying environment design in Yildiz Technical University in Istanbul, Turkey. After both having worked for clients such as CBILABVR Studios and other studios doing environment design and level art, the pair joined forces and started Leartes Studios.

Since their launch a few years ago, Leartes Studios has worked with major clients like Activision, Microsoft, Epic Games, Marvel Studios, Ubisoft, NetEase Games, Dekogon, and Platige Image. Some of their most notable work was working on Call of Duty: Warzone and Call of Duty: Black Ops, as well as collaborating with Microsoft on the Project Natick, which aims to build an underwater datacenter in the Atlantic Ocean, by creating virtual productions.


  • 95% positive reviews (101)
  • 5,102 students
  • 19 lessons (3h 51m)
  • 20 additional resources (6 files)
  • Online and at your own pace
  • Available on the app
  • Audio: English, Spanish (Latam), French, Italian, Portuguese, Turkish
  • English · Spanish · Portuguese · German · French · Italian · Polish · Dutch · Turkish
  • Level: Beginner
  • Unlimited access forever

Category

Areas

Game Environment Design: Cyberpunk Scenes with Unreal Engine. 3D, and Animation course by Leartes Studios

Game Environment Design: Cyberpunk Scenes with Unreal Engine

A course by Leartes Studios
Game Environments Design Studio. İstanbul, Turkey.
Joined March 2021
  • 95% positive reviews (101)
  • 5,102 students