Game Environment Design: Cyberpunk Scenes with Unreal Engine

Blocking Out the Environment 1

A course by Leartes Studios , Game Environments Design Studio

Game Environments Design Studio. İstanbul, Turkey.
Joined March 2021
95% positive reviews (100)
5,223 students
Audio: English, Spanish (Latam), French, Italian, Portuguese, Turkish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian

About the video: Blocking Out the Environment 1

Overview

“Now we will create the base of our scene with simple geometric shapes like cubes, spheres, or cylinders. We will create the basic composition and perspective of the scene.”

In this video lesson Leartes Studios addresses the topic: Blocking Out the Environment 1, which is part of the Domestika online course: Game Environment Design: Cyberpunk Scenes with Unreal Engine. Learn how to create a real-time cyberpunk environment for a video game by using digital tools to create mood, level art, lighting, and animation.

Partial transcription of the video

“In this lesson, we are going to create the base of the scene with simple geometrical shapes like spheres, cubes, cylinders and so on. So we will create the perspective and the composition of the scene. We can create our Unreal Engine project and our block out for the scene. So first I will open my pure fboard for the environment I can just Click Ctrl F to maximize and minimize it. and control m to hide it but first I will load my scene. in the load recent I banked my amount reference board which I created in the previous lesson. So I will just hide it right now And I launch Epic Games Brows...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Game Environment Design: Cyberpunk Scenes with Unreal Engine

  • Level: Beginner
  • 95% positive reviews (100)
  • 5223 students
  • 4 units
  • 19 lessons (3h 51m)
  • 6 downloads
  • Category

    3D & Animation
  • Software

    Unreal Engine
  • Areas

    3D, 3D Animation, Animation, Art Direction, Game Design, Game Development, Video Games

Leartes Studios

Leartes Studios
A course by Leartes Studios

Teacher Plus
Game Environments Design Studio

Leartes Studios was founded in 2019 by Oğuzhan KAR and Serdar Ürkmez, who met while studying environment design in Yildiz Technical University in Istanbul, Turkey. After both having worked for clients such as CBILABVR Studios and other studios doing environment design and level art, the pair joined forces and started Leartes Studios.

Since their launch a few years ago, Leartes Studios has worked with major clients like Activision, Microsoft, Epic Games, Marvel Studios, Ubisoft, NetEase Games, Dekogon, and Platige Image. Some of their most notable work was working on Call of Duty: Warzone and Call of Duty: Black Ops, as well as collaborating with Microsoft on the Project Natick, which aims to build an underwater datacenter in the Atlantic Ocean, by creating virtual productions.


  • 95% positive reviews (100)
  • 5,223 students
  • 19 lessons (3h 51m)
  • 20 additional resources (6 files)
  • Online and at your own pace
  • Available on the app
  • Audio: English, Spanish (Latam), French, Italian, Portuguese, Turkish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: Beginner
  • Unlimited access forever

Category

Areas

Game Environment Design: Cyberpunk Scenes with Unreal Engine. 3D, and Animation course by Leartes Studios

Game Environment Design: Cyberpunk Scenes with Unreal Engine

A course by Leartes Studios
Game Environments Design Studio. İstanbul, Turkey.
Joined March 2021
  • 95% positive reviews (100)
  • 5,223 students