3D Character Design and Illustration
Lighting and Cameras 2
A course by Enrique Escalona , Graphic Designer and 3D Illustrator
Joined November 2014
About the video: Lighting and Cameras 2
Overview
“We continue working on the lighting of our scene, taking advantage of the different tools that allow us to do so.”
In this video lesson Enrique Escalona addresses the topic: Lighting and Cameras 2, which is part of the Domestika online course: 3D Character Design and Illustration. Bring characters from your imagination to life from scratch with Cinema 4D, Redshift, and Illustrator.
Partial transcription of the video
“Lighting and Cameras Another interesting thing in RenderView to see the lighting of a scene is that you go to this icon and hit Clay. It generates the image as if it had a more matte and white material and you can see if the image burns a lot or if it is getting dark. It's a good way to start lighting, although we can do what we did just now: apply a material and with that we can see what kind of reflection it creates. Another thing that I wanted to show you, which I usually use, is to create a material for the light. We go to Create, Redshift, Light and Physical. We click here and open the...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Character Design and Illustration
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Category
3D & Animation -
Software
Adobe Illustrator, Cinema 4D, Redshift Render -
Areas
3D, 3D Character Design, 3D Modeling, Character Design

Enrique Escalona
A course by Enrique Escalona
Enrique Escalona studied audiovisual communication at the Complutense University of Madrid and graphic design and the Art School of Toledo. He currently devotes his time to creating original characters with loads of personality that are easily recognizable for their memorable features or unique ways of moving.
Enrique is the founder of collaborative projects like @congraphart and has worked with major brands like Xiaomi. He has also worked on sets for theatre productions like Young Frankenstein, The Addams Family, and Ghost thanks to his job as a production assistant for set construction.
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