3D Character Design and Illustration
Retouching the Render and Presentation
A course by Enrique Escalona , Graphic Designer and 3D Illustrator
Joined November 2014
About the video: Retouching the Render and Presentation
Overview
“It is time to bring the render to Photoshop. I will show you the steps I usually take to retouch the final render and what is my favorite Photoshop tool: Camera Raw. Finally, we will see how to present our project and take advantage of all the elements created to achieve a more complete final work.”
In this video lesson Enrique Escalona addresses the topic: Retouching the Render and Presentation, which is part of the Domestika online course: 3D Character Design and Illustration. Bring characters from your imagination to life from scratch with Cinema 4D, Redshift, and Illustrator.
Partial transcription of the video
“Render Retouching and Presentation In this lesson, we'll see how to retouch the render using Photoshop to enhance the image if necessary. I will also show you how to prepare your work to present it on social media or on your Domestika profile. Let's have a look. We already have our image in Photoshop. This is the render that I have done. It looks pretty good. Here I corrected the grain created when rendering the shadow. That's all I have done. Of the adjustments we did in Cinema 4D, there is still some noise. Remember to raise the passes here in Basic. For example, we raise it to 512. Remem...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Character Design and Illustration
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Category
3D & Animation -
Software
Adobe Illustrator, Cinema 4D, Redshift Render -
Areas
3D, 3D Character Design, 3D Modeling, Character Design

Enrique Escalona
A course by Enrique Escalona
Enrique Escalona studied audiovisual communication at the Complutense University of Madrid and graphic design and the Art School of Toledo. He currently devotes his time to creating original characters with loads of personality that are easily recognizable for their memorable features or unique ways of moving.
Enrique is the founder of collaborative projects like @congraphart and has worked with major brands like Xiaomi. He has also worked on sets for theatre productions like Young Frankenstein, The Addams Family, and Ghost thanks to his job as a production assistant for set construction.
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