3D Character Design and Illustration
Creation of the Mascot
A course by Enrique Escalona , Graphic Designer and 3D Illustrator
Joined November 2014
About the video: Creation of the Mascot
Overview
“Next, we are going to model the parts of our protagonist's companion.”
In this video lesson Enrique Escalona addresses the topic: Creation of the Mascot, which is part of the Domestika online course: 3D Character Design and Illustration. Bring characters from your imagination to life from scratch with Cinema 4D, Redshift, and Illustrator.
Partial transcription of the video
“Creation of the pet It is time to start building our protagonist's pet. As with the first character, we start by building the face, because it's the body element that can give it the most personality. Let's get to it. As with the first character, we'll start with the head, and from there the rest of the body is structured. The head of this character can be a capsule. I'll make it bigger... I leave a radius in height with a round number, in case I have to use another primitive. First we make that kind of mask that the character wears. I am going to make a cylinder, I am going to rotate it 90...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Character Design and Illustration
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Category
3D & Animation -
Software
Adobe Illustrator, Cinema 4D, Redshift Render -
Areas
3D, 3D Character Design, 3D Modeling, Character Design

Enrique Escalona
A course by Enrique Escalona
Enrique Escalona studied audiovisual communication at the Complutense University of Madrid and graphic design and the Art School of Toledo. He currently devotes his time to creating original characters with loads of personality that are easily recognizable for their memorable features or unique ways of moving.
Enrique is the founder of collaborative projects like @congraphart and has worked with major brands like Xiaomi. He has also worked on sets for theatre productions like Young Frankenstein, The Addams Family, and Ghost thanks to his job as a production assistant for set construction.
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