3D Character Design and Illustration
Lighting and Cameras 1
A course by Enrique Escalona , Graphic Designer and 3D Illustrator
Joined November 2014
About the video: Lighting and Cameras 1
Overview
“It is time to enlighten our characters. We will see how the Redshift render engine works. We will learn to move around the RenderView work environment and its "Clay" mode to understand in a simple way how lighting affects our model. We will go on to create our main lights to give light to the design and we will leave the scene ready. ”
In this video lesson Enrique Escalona addresses the topic: Lighting and Cameras 1, which is part of the Domestika online course: 3D Character Design and Illustration. Bring characters from your imagination to life from scratch with Cinema 4D, Redshift, and Illustrator.
Partial transcription of the video
“Lighting and cameras It is time to start our render. In this lesson we'll see how to create a scene and light it with the Redshift engine. We'll see the basic elements of the engine, such as the cameras, illuminations and RenderView. Let's see it. Let's start by creating a project to place all the elements that we have generated. Now I will create a cube. I'll scale it, we may have to scale it more, and I make it editable. What I want to create is a kind of photographic set. And for that, I select these faces, erase them, and this one too. Now, selecting the segment, I come here, and Bevel....”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Character Design and Illustration
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Category
3D & Animation -
Software
Adobe Illustrator, Cinema 4D, Redshift Render -
Areas
3D, 3D Character Design, 3D Modeling, Character Design

Enrique Escalona
A course by Enrique Escalona
Enrique Escalona studied audiovisual communication at the Complutense University of Madrid and graphic design and the Art School of Toledo. He currently devotes his time to creating original characters with loads of personality that are easily recognizable for their memorable features or unique ways of moving.
Enrique is the founder of collaborative projects like @congraphart and has worked with major brands like Xiaomi. He has also worked on sets for theatre productions like Young Frankenstein, The Addams Family, and Ghost thanks to his job as a production assistant for set construction.
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