Initiation to Concept Art: Designing the Future
Tips for preparing the composition
A course by Guillem H. Pongiluppi , Digital Illustrator and Concept Artist
Joined May 2017
About the video: Tips for preparing the composition
Overview
“In this lesson I will show you some tricks to quickly and effectively compose a composition identifying the focal point and knowing where to place it.”
In this video lesson Guillem H. Pongiluppi addresses the topic: Tips for preparing the composition, which is part of the Domestika online course: Initiation to Concept Art: Designing the Future. Learn to create epic scenes thanks to illustration and digital art.
Partial transcription of the video
“Prepare the composition Good again In this lesson what we will do is see four theoretical brushstrokes on the composition. Then I'm going to show you how to identify and place the focus point within a composition. So let's go there. We have already taken the documentation, we are well inspired to start our work. But this lesson is aimed at people who have no idea of the compositional laws. Those who know more about art if you want to skip it, you can. I think it never hurts to go over a bit. But hey, what I said. We could talk about composition for seven, eight, nine or ten hours on the com...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Initiation to Concept Art: Designing the Future
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Concept Art, Digital Illustration, Photo Retouching, Traditional illustration, Video Games

Guillem H. Pongiluppi
A course by Guillem H. Pongiluppi
Guillem H. Pongiluppi's passion for historical research and virtual archeology has led him to build incredible fantasy worlds and civilizations inspired by dystopian futures and science fiction.
Basing his work on the real world, he uses concept art to imagine and shape all kinds of fictional scenes for the film and video game industry.
He’s worked for companies such as Glassworks, Sega, ILM, Creative Assembly, Bethesda, PlayStation, Mythic Games, Monolith, and publishers like National Geographic. He is also an official illustrator for the Star Wars franchise.
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