Initiation to Concept Art: Designing the Future
Tips for preparing the composition
A course by Guillem H. Pongiluppi , Digital Illustrator and Concept Artist
Joined May 2017
About the video: Tips for preparing the composition
Overview
“In this lesson I will show you some tricks to quickly and effectively compose a composition identifying the focal point and knowing where to place it.”
In this video lesson Guillem H. Pongiluppi addresses the topic: Tips for preparing the composition, which is part of the Domestika online course: Initiation to Concept Art: Designing the Future. Learn to create epic scenes thanks to illustration and digital art.
Partial transcription of the video
“Hello once more. in this lesson we'll explore four theoretical insights on composition. After that. i'll demonstrate how to identify and position the focal point within a composition effectively. So. let's get started. Now that we've gathered our documentation. we're well-inspired to start our work. However. this lesson especially for those who have absolutely no idea about compositional laws. If you're more advanced in art. feel free to skip it. I believe it's good to review a bit. though. but anyway. as mentioned earlier. We could spend seven. eight. nine. or ten hours discussing composit...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Initiation to Concept Art: Designing the Future
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Concept Art, Digital Illustration, Photo Retouching, Traditional illustration, Video Games

Guillem H. Pongiluppi
A course by Guillem H. Pongiluppi
Guillem H. Pongiluppi's passion for historical research and virtual archeology has led him to build incredible fantasy worlds and civilizations inspired by dystopian futures and science fiction.
Basing his work on the real world, he uses concept art to imagine and shape all kinds of fictional scenes for the film and video game industry.
He’s worked for companies such as Glassworks, Sega, ILM, Creative Assembly, Bethesda, PlayStation, Mythic Games, Monolith, and publishers like National Geographic. He is also an official illustrator for the Star Wars franchise.
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