- 5 Units
- 14 Lessons
- 11 Additional resources (5 files)
The taste of Guillem H. Pongiluppi for historical research and virtual archeology, has led him to fill his fantastic imaginary with constructions and civilizations inspired by future dystopian and science fiction scenes.
Based on the real world, it imagines and shapes, through the concept art , all kinds of fictional scenes for the film industry and videogames.
He has worked for companies such as Glassworks, Sega, ILM, Creative Assembly, Bethesda, PlayStation, Mythic Games, Monolith and publishers such as National Geographic. In addition, he is an official illustrator of the Star Wars franchise.