Initiation to Concept Art: Designing the Future
Course final project
A course by Guillem H. Pongiluppi , Digital Illustrator and Concept Artist
Joined May 2017
About the final project for: Initiation to Concept Art: Designing the Future
Introduction to the concept art: designing the future
“Thank you very much for having followed this course. I hope you have been useful and that you have been able to make a general idea of what Concept Art is. Digital art, especially in the world of cinema and video games, is an art on the rise. Open a range of job opportunities that you can not even imagine. It requires many hours of hard work, but at the same time, exciting and fun. Any questions that you may have or question that you want to do, do not hesitate to raise them in the forums and I will try to answer the best you know. ”
Partial transcription of the video
“Well. we have reached the end of this course. and now we will do a quick review of all the lessons you've learned. In the first lesson. i introduced myself. sharing details about my professional background. and discussed the people and experiences that have influenced me. I shared my favorite authors. Then. i detailed what concept art entails and the various roles in the field. After this. i offered some guidance. Next. i shared insights from my experience and the paths concept take. expanding on my experiences within this specific field which have been these paths of the concept artist. Th...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Initiation to Concept Art: Designing the Future
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Concept Art, Digital Illustration, Photo Retouching, Traditional illustration, Video Games

Guillem H. Pongiluppi
A course by Guillem H. Pongiluppi
Guillem H. Pongiluppi's passion for historical research and virtual archeology has led him to build incredible fantasy worlds and civilizations inspired by dystopian futures and science fiction.
Basing his work on the real world, he uses concept art to imagine and shape all kinds of fictional scenes for the film and video game industry.
He’s worked for companies such as Glassworks, Sega, ILM, Creative Assembly, Bethesda, PlayStation, Mythic Games, Monolith, and publishers like National Geographic. He is also an official illustrator for the Star Wars franchise.
- 96% positive reviews (480)
- 7,785 students
- 14 lessons (3h 21m)
- 11 additional resources (5 files)
- Online and at your own pace
- Available on the app
- Audio: Spanish, English, French, Italian, Portuguese, Turkish
- Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
- Level: Beginner
- Unlimited access forever
Category
Areas
