Initiation to Concept Art: Designing the Future

A course by Guillem H. Pongiluppi
Digital illustrator and concept artist. Barcelona, Spain.
On Domestika since 05/31/2017
, Digital illustrator and concept artist

Learn to create epic scenes thanks to illustration and digital art

  • Spanish with subtitles in English
  • 96% Positive reviews (254)
  • 3051 students
Initiation to Concept Art: Designing the Future

Learn to create epic scenes thanks to illustration and digital art


  • Spanish with subtitles in English
  • 96% Positive reviews (254)
  • 3051 students
  • Online and at your own pace
  • Audio: Spanish
  • Level: Beginner
  • 14 Lessons (3h 21m)
  • Available from the app
  • Spanish, English, Portuguese
  • Unlimited access forever


The work of Guillem H. Pongiluppi - official Illustrator of the saga Star Wars and concept artist with clients like PlayStation, Creative Assembly, Sega or National Geographic - consists of digitally constructing worlds real and imaginary for cinema and videogames, designing and designing each of the elements and fantasy characters that live in them.

This is not simply an illustration course. Even if your knowledge of drawing is limited, with the techniques of digital composition that Guillem will teach you, you will learn to show the viewer an image that stimulates your imagination, introducing you into the atmosphere of an epic story.

About this course

Course table of contents

  • U1
    U1. Introduction
  • U2
    U2. The Tao of the Concept Artist
  • U3
    U3. The art of telling stories
  • U4
    U4. Creating our Concept Art
  • U5
    U5. Finishing the Concept Art
  • FP
    FP Final project
View details

You will begin by knowing the influences and works inspired by Guillem to create their own concept art .

Then you will immerse yourself fully in this discipline and discover the different aspects of this type of illustration, learning to distinguish the characteristic features of each one.

Guillem will tell you about his personal experience within concept art and will explain a series of useful tips and fundamental principles that will help you become a digital artist.

Then it will be time to immerse yourself fully in the production of images. The first thing you will learn will be to collect the necessary information and to document you to carry out a project.

Composition is an essential step in the concept art and Guillem will give you some tips to carry it out correctly. Then you will make the first black and white sketches and learn what materials you need to develop your composition.

Once the structure has been worked on, you will begin to shape your project through the photobash (a technique that combines collage and digital illustration, very much used in the concept art ).

Finally you will apply the appropriate tone and saturation, illuminate the scene and add the final details to bring the necessary drama to your fantastic world.

What is this course's project?

You will imagine and create an concept art , designing each one of the elements of the scene. Guillem H. Pongiluppi proposes you to create a landscape of science fiction in a futuristic city of cyberpunk aesthetics, although you can give free rein to your imagination and choose your favorite subject.

Projects by course students

Who is it for?

Illustrators, designers and anyone interested in digital art, especially those who are looking to specialize in the world of cinema or video games, focusing on the creation and design of pre-production.

What you need

No prior knowledge of any kind is necessary and it is not essential to know how to draw.

You will only need a computer on which you must have Photoshop installed. Although it is not strictly necessary, it is also advisable to work with a graphic tablet.


Reviews

3051 Students
254 Reviews
96% Positive ratings
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Guillem H. Pongiluppi

A course by Guillem H. Pongiluppi

TeacherPro
Digital illustrator and concept artist

The taste of Guillem H. Pongiluppi for historical research and virtual archeology, has led him to fill his fantastic imaginary with constructions and civilizations inspired by future dystopian and science fiction scenes.

Based on the real world, it imagines and shapes, through the concept art , all kinds of fictional scenes for the film industry and videogames.

He has worked for companies such as Glassworks, Sega, ILM, Creative Assembly, Bethesda, PlayStation, Mythic Games, Monolith and publishers such as National Geographic. In addition, he is an official illustrator of the Star Wars franchise.


Contents

  • U1

    Introduction

    • Presentation
    • Influences
  • U2

    The Tao of the Concept Artist

    • What is Concept Art?
    • The Paths of the Concept Artist
    • The tools to climb to the summit
  • U3

    The art of telling stories

    • The documentation
    • Tips for preparing the composition
    • Outlining the composition
    • The compositional arsenal
  • U4

    Creating our Concept Art

    • Structure I
    • Structure II
    • Tone and saturation
    • illumination
  • U5

    Finishing the Concept Art

    • Atmosphere and final details
  • FP

    Final project

    • Introduction to the concept art: designing the future

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Frequently Asked Questions

  • Domestika's courses are online classes that provide you with the tools and skills you need for completing a specific final project. Every step of the project combines video lessons with complementary instructional material, so you can learn by doing. Domestika's courses also allow you to share your own projects with the instructor and other users, thus creating a dynamic course community.

  • The course is 100% online, so once they are published, courses start and finish whenever you want. You set the pace of the class. You can go back to review what interests you most and skip what you already know, ask questions, answer questions, share your projects, and more.

  • The courses are divided into different units, each one includes lessons, informational texts, tasks and practice exercises to carry out your project step by step, with additional complementary resources and downloads. You will also have access to an exclusive forum where you can interact with the instructor and other students, and share your work and your course project, thus creating a community around the course itself.

  • You can now redeem the course you received, just access redeeming page to enter your gift code and redeem it.

Initiation to Concept Art: Designing the Future. A Illustration course by Guillem H. Pongiluppi

Initiation to Concept Art: Designing the Future

A course by Guillem H. Pongiluppi
Digital illustrator and concept artist. Barcelona, Spain.
On Domestika since 05/31/2017
  • 96% Positive reviews (254)
  • 3051 students