Visual Narrative for Captivating Illustrations
Let's design the light
A course by Álvaro Cardozo W , Digital Illustrator
About the video: Let's design the light
Overview
“Light is part of our communication principles and is essential in production to support and highlight the elements in composition. This lesson will allow you to simplify this phenomenon to understand it and manipulate it at will, making this one more vehicle for your ideas.”
In this video lesson Álvaro Cardozo W addresses the topic: Let's design the light, which is part of the Domestika online course: Visual Narrative for Captivating Illustrations. Learn how to create digital illustrations applying concepts and tools from the film industry.
Partial transcription of the video
“Let's design the light In this lesson I will teach you to implement the light to manipulate your audience's perception and thus communicate your message. Join me to see it. As I told you, light is a component of the narrative and it allows us to guide the viewer's gaze towards what we want. Regardless of whether it is a night or day space, there is always a contrast to look at, because light is designed with contrast. We perceive or describe light in black and white because it is what is in light and what is in shadow. In that sense, let's say we will suppress the color, regardless of the c...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Visual Narrative for Captivating Illustrations
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Digital Illustration, Digital Painting, Narrative, Traditional illustration

Álvaro Cardozo W
A course by Álvaro Cardozo W
Álvaro Cardozo is an illustrator from Bogotá, Colombia who invested his time and effort into becoming a digital illustrator, despite initially studying graphic design. After successfully carrying out his first illustration project at university, he was contracted by an animation studio to join their production team, designing scenes, characters, props, and storyboards, until he was eventually promoted to an Art Director position.
He began his freelance career in 2014. Since then, he has worked with advertising agencies, production studios, video game studios, and authors on a range of international projects. His client portfolio includes video game and animation studios like Skew Studio in the UK, Oruga Touching Dreams, and Autobotika, as well as editorial work for Penguin Random House and independent writers. All of his work can be found on his website.
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