Visual Narrative for Captivating Illustrations
What will we do in the course?
A course by Álvaro Cardozo W , Digital Illustrator
About the video: What will we do in the course?
Overview
“In this course, I will teach you to direct your images as if they were a movie scene using my conceptualization method, you will be able to produce images with a strong narrative emphasis and you will learn basic cinematography techniques that support your ideas. This will allow you not only to develop your personal projects but also how to face jobs in a professional environment.”
In this video lesson Álvaro Cardozo W addresses the topic: What will we do in the course?, which is part of the Domestika online course: Visual Narrative for Captivating Illustrations. Learn how to create digital illustrations applying concepts and tools from the film industry.
Partial transcription of the video
“What will we do in the course? Here we will develop an image loaded with visual narrative, we will implement composition forms, cameras, lights and color to carry a message. You will learn that this is the central axis in any illustration. You will strengthen your ideas and how to tell them. Creating impact is not a question of effects, but to find our voice. I will teach you a method for your projects, regardless of your technique or style. We will focus on looking for your voice and that you create scenes with impact and bring your vision, which will attract the projects you want. Now tha...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Visual Narrative for Captivating Illustrations
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Digital Illustration, Digital Painting, Narrative, Traditional illustration

Álvaro Cardozo W
A course by Álvaro Cardozo W
Álvaro Cardozo is an illustrator from Bogotá, Colombia who invested his time and effort into becoming a digital illustrator, despite initially studying graphic design. After successfully carrying out his first illustration project at university, he was contracted by an animation studio to join their production team, designing scenes, characters, props, and storyboards, until he was eventually promoted to an Art Director position.
He began his freelance career in 2014. Since then, he has worked with advertising agencies, production studios, video game studios, and authors on a range of international projects. His client portfolio includes video game and animation studios like Skew Studio in the UK, Oruga Touching Dreams, and Autobotika, as well as editorial work for Penguin Random House and independent writers. All of his work can be found on his website.
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