Introduction to 3D Photogrammetry

Key points and processing programs

A course by David Chumilla , 3D Artist

3D Artist. Murcia, Spain.
Joined April 2019
99% positive reviews (157)
4,416 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: Key points and processing programs

Overview

“To complete this theory block, I will talk about the limitations of this technique and mention some key points for you to learn to face any "scan". Finally, I will review the best photogrammetry reconstruction programs and explain why I advise Agisoft. ”

In this video lesson David Chumilla addresses the topic: Key points and processing programs, which is part of the Domestika online course: Introduction to 3D Photogrammetry. Learn the basic theories and techniques behind 3D scanning to create models based on real objects.

Partial transcription of the video

“BASES OF PHOTOGRAMETRY Now we will see some key points that you should keep in mind to have a professional finish doing photogrammetry. Then we will see some programs that we can use to process our scan. Go for it. The first and most important point is the direct lights And the shadows cast. If we want to use our scan for a UFX or video game project, we cannot use an effect that has on the texture all the light information recorded directly in the texture, since if we put that effect on the texture with other lighting, that lighting will suit us and we will not be able to use that object, a...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Introduction to 3D Photogrammetry

  • Level: Beginner
  • 99% positive reviews (157)
  • 4416 students
  • 4 units
  • 16 lessons (2h 22m)
  • 5 downloads
  • Category

    3D & Animation
  • Software

    Adobe Photoshop, Camera Raw
  • Areas

    3D, 3D Design, 3D Modeling, Game Design, Video Games

David Chumilla

David Chumilla
A course by David Chumilla

Teacher Plus
3D Artist

David Chumilla is a professional 3D artist from Murcia, Spain. He specializes in video games and has worked with multiple AAA studios on titles like Need for Speed: Heat, Call of Duty: Black Ops 4, and Forza Horizon 3.

Throughout his career, he has experimented with many areas within 3D video game design, such as photogrammetry, hard surface modeling, character modeling, and scene compositing, among others.

He currently develops personal projects and works as a freelance artist.


  • 99% positive reviews (157)
  • 4,416 students
  • 16 lessons (2h 22m)
  • 18 additional resources (5 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Category
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Introduction to 3D Photogrammetry. 3D, and Animation course by David Chumilla

Introduction to 3D Photogrammetry

A course by David Chumilla
3D Artist. Murcia, Spain.
Joined April 2019
  • 99% positive reviews (157)
  • 4,416 students