Design and Animation of Playful Supercuts in After Effects
Animating the Main Shape 2
A course by Santiago Avila , Graphic and Motion Designer
About the video: Animating the Main Shape 2
Overview
“In this lesson, I will continue to animate the main shape. I will show you how to impose the squash and stretch effect and add a reaction to the face. I will also provide an example of how to add extra layers of complexity: adding wrinkles. Allow this to inspire your own creativity! By the end of this process, you will have the main transformation of your object complete. ”
In this video lesson Santiago Avila addresses the topic: Animating the Main Shape 2, which is part of the Domestika online course: Design and Animation of Playful Supercuts in After Effects. Learn how to create fully-procedural animations from scratch using experimental visual techniques.
Partial transcription of the video
“ Animating the Main Shape What we need to tweak now is to make sure that the animation of our face starts to happen when the hammers collide with it. We'll go to the Face layer and move our first keyframe to the right and animate it when this happens. We now have a close enough animation. We'll tweak this later and make the hammers go faster, and the collision will have some extras which we can start doing now. Now that we have this close-enough reference, we'll add two more keyframes to the face. We'll copy the second one. Ctrl + C, Ctrl + V. We'll add another one in the middle. Now, we'l...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Design and Animation of Playful Supercuts in After Effects
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Category
3D & Animation -
Areas
2D Animation, Animation, Motion Graphics

Santiago Avila
A course by Santiago Avila
Santiago Avila is an Argentinian motion and graphic designer based in London. He has been working in motion graphics and animation for over a decade, both in-house for companies and as a freelancer. He has contributed to projects that range from film, broadcast, music live visuals, and digital content. This has given him the opportunity to experiment with 2D and 3D animation for both graphic and character-driven storytelling.
He has worked for clients such as Nike, Disney, Coca-Cola, Spotify, Netflix, MTV, Condé Nast, Dell, the History Channel, FOX, ASICS, and BFI. Santiago has also collaborated with artists like Kylie Minogue, Disclosure, London Grammar and Anne-Marie.
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