3D Interior Visualizations: Design Retro Spaces in Cinema 4D
Post Processing
A course by Andrew Morgan , 3D Artist
About the video: Post Processing
Overview
“In this lesson, I will make the final adjustments. When post-processing, your guiding principle should be to do whatever is right for that environment. There is no wrong nor right approach. This stage is all about following your instincts. Let me show you what I mean.”
In this video lesson Andrew Morgan addresses the topic: Post Processing, which is part of the Domestika online course: 3D Interior Visualizations: Design Retro Spaces in Cinema 4D. Create immersive, 80s-inspired 3D environments in Cinema 4D and bring them to life with lighting techniques in Redshift.
Partial transcription of the video
“Post Processing In this lesson, we'll do final adjustments and polishing. When post-processing, your guiding principle should be to do whatever's right for the environment. There's no right or wrong approach. This stage is about following your instincts. Let me show what I mean. When I reach the stage of finalizing the environment, usually I quickly look over the scene and check if all the positioning of the elements is to my liking, if there's anything needs tweaking in that way. Then I will head to more stuff to do with rendering or maybe tweaking materials. The thing sticking out to me i...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Interior Visualizations: Design Retro Spaces in Cinema 4D
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Category
3D & Animation -
Areas
3D, 3D Modeling, Digital Architecture

Andrew Morgan
A course by Andrew Morgan
Andrew Morgan is a 3D artist based in Bristol, England. He first became interested in 3D design as a teenager, when he would create new levels for his favorite video games. He went on to study media arts at the University of Plymouth, before working as a web designer for over 10 years. In search of a career that gave him more creative freedom, Andrew then started learning how to design in 3D in his spare time, and began posting his work on social media.
Now he shares his designs with over 30K followers on Instagram alongside running his brand Dreamfibre, which he started in 2017. He experiments with different kinds of media, from virtual reality to poster art, and has worked on projects including a series of 3D rendered scenes for the video game HoloVista.
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